Architect Archive

Thread: Master Artisan

Movik
Thu Aug 21, 2003 2:55 am
#14

Holy crap can these things really be sold at 10cu??? I just recently got master atisian, no wonder I've had to buy 5 factories to try and keep up with my sales at 2500 per crate of 25.. which is about 4.5 cu =P...


Hmm I think its time for a price change =P




Movik - Master Weaponsmith
South of Theed on Naboo -4331, 2443

Menan - Master Creature Handler | 0/4/4/4 Pistoleer | 4/3/4/0 Medic
Bria Galaxy
Jwjones
Thu Aug 21, 2003 6:15 am
#15

I know when I was grinding out Weaponsmithing, I would have gladly paid 10cr per resource value for any pre-made components if I could have found a steady source. I scoured the bazaar constantly and usually found nothing, every so often I would get luck and find barrels or something, but usually I'd just have to grind out components myself.



Ak'Lar Reefa
Bloodfin server
Reaperss
Thu Aug 21, 2003 7:41 am
#16

Well I'm in Coronet, on Flurry and will gladly sell MA only items to anyone interested. 250 for individual componentes and 1000 for Micro Sensor Suites. /tell or e-mail Ugo in game.



Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
Dagarim
Thu Aug 21, 2003 12:44 pm
#17

As a professional Master Artisan you need to get a shop going and mass produce those Power Conditioners, Control Units, Electronic Memory Modules, Electronic GP Modules, and Micro Sensor Suites.


You can make a ton of money selling these in crates to DEs and other Master Crafters because it's a PITA for them to make them and a waste of their time. I would sell around 10cr per resource unit that went in each one (to cover mining, factory, vendor, travel, etc...) and Master Crafters were HAPPY to pay that price so they could skip manufacturing the components themselves.


List your vendor under the Components section on the world map if you get Merchant 3 and advertise on boards, in game, etc...




_____

Truesteel Commando Hut (Rebel owned & Operated)
Anchorhead, Tatooine (-120, -4936).
+33.16/16.33% PowerUps (case of 10 for 3000cr)
Glops (511),CryoBans, & Frag (451) Grenades
Landmines & Mine PowerUps
also featuring the DelaCroix Stimpak!
KG1107
Thu Aug 21, 2003 3:26 pm
#18

ok so if i'm goin for master DE, i should get master artisan too?



Winlaian-master pikeman TKM
Dagarim
Thu Aug 21, 2003 6:08 pm
#19

Yes you should if you want to be self-sufficient.



_____

Truesteel Commando Hut (Rebel owned & Operated)
Anchorhead, Tatooine (-120, -4936).
+33.16/16.33% PowerUps (case of 10 for 3000cr)
Glops (511),CryoBans, & Frag (451) Grenades
Landmines & Mine PowerUps
also featuring the DelaCroix Stimpak!
KG1107
Thu Aug 21, 2003 8:54 pm
#20

ok cool thanks





Winlaian-master pikeman TKM
JangMonkey2554
Sun Aug 08, 2004 4:13 pm
#21

how do i advance to master artisan. ive already got engineering IV, domestic arts IV, business IV, and surveying IV. i need apprenticship xp. how do i get it?
Andreshyyk
Sun Aug 08, 2004 5:29 pm
#22

you have to teach the skills you have learned to other players. that will gain you some AP for each skill you teach.
Jimbaqu
Tue Oct 19, 2004 6:22 pm
#23

I want to get to master artisanbut I can't get the Apprenticship points. Is there any trick to finding people to train? Are there even people left to train out there?
Dpjarrett
Tue Oct 19, 2004 6:32 pm
#24


The best advice I can give is to hang out at your galaxy's busiest starport (usually Coronet or Theed) and watch for people who are seeking training. Many people will write themselves spam macro to shout about what they're training. Personally I would advise against that, but that's probably just me because I loathe spammers. I'll pay a trainer to train me in something before I'll reward a spammer with some AP.


You also might want to get yourself some basic marksman skills as those are usually in pretty high demand as well. Good luck!



Kyyle Pellow
Vehicles k Drugs
- By Kyyle
If it doesn't say "By Kyyle" somebody else probably made it.
Coronet, Corellia 752, -5058

Dimear
Tue Oct 19, 2004 8:00 pm
#25

Find another artisan and pay them to grind some artisan xp. Then train them in Domestic arts 1 over and over.


It used to be that people had lots of extra xp that they would never use (scout xp, medic xp, and combat xp were popular ones that people had lots of). But now that the village people take any kind of experience, people are less likely to let you train them in a skill over and over. They actually lose something now (village people xp). So I think your best bet is just paying someone to let you train them. Any architect, armorsmith, weaponsmith, or DE will have Artisan 4-0-0-0, but may not be master artisan. Have them grind out a few wind harvesters, and max out your app xp on 1 person.






Thus sayeth Dimear

Dimear
Wed Oct 20, 2004 2:06 am
#26

Wow - you registered 9-10-2003, and this is your first post? I feel so honored...






Thus sayeth Dimear

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