Architect Archive
Thread: An Idea on Lots
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Tue Feb 17, 2004 6:01 pm
#14
Regarding lots, I wish only 2 things:
- The structure factory was 1 lot instead of 2.
- Amaster architect could place a large house for 2 lots, instead of 6.
How many master architects live in large houses? I would venture to say, very few. And why is that? Because we can't afford the lots. That is just depressing to think about. We make something that we can really never live in. The PVP/combat guys all have large houses and architects all live cramped up in their small (Naboo) and medium houses.
Of course, the downfall with a master architect placing a large house for the cost of a medium, is what to do if you drop the skill? It can't be like merchant where you get to keep the extra lots, or people will exploit the heck out of it.
I would say that the reason I have more than 1 account is in part due to lots, but equally in part due to skill points. 250 skill points just isn't enough for me to have fun playing the game. I would be bored to tears with just my architect toon (Master arch, master artisan, nov tailor, and nov musician for mind buffing), but I'd be poor as heck with just my combatant toon (Master Combat Medic & Master Sharpshooter). So I have both. The architect makes the credits so that the combatant can spend them. Being an architectisn't always the funnest thing in the world (don't ask me to count the number of the times a "Where are you at Chas?" message comes across in guild chat and my response is, "Down in my hole, as usual"), but it is rewarding in it's way, particularly for the time spent.
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