Architect Archive

Thread: Dvnce can you ask very nicely that Green Marine be put in charge of our revamp?

Cafa
Wed Jun 23, 2004 11:14 am
#14






Huntercrom wrote:


Actually, we do need a revamp.


Think about it, what other crafter uses the amount of resources we do, but gets little return on his investment?


[snip]


Folks, I want to be positive here, but there is so much I see that needs to be addressed that it's hard to look at the bright side of this until we do have our proffesion looked over from head to toe. I can't see why we would be happy with the way things are right now, when it costs us so much to make what we make, and get so little in return. We have more sub-components to deal with, and so many resources that get poured into one item, that there is absolutely no reason why they shouldn't take a longer look at our proffesion.

Message Edited by Huntercrom on 06-23-2004 12:49 PM





/sigh


/agree


To me it wouldn't be so bad if we weren't get flat out lied to and shuffled off by the face of the company.


Of course, pointing out the threads where the lies and contradictions are just gets you banned or the information deleted so I think I'll leave that alone for some up and coming back stabber at SOE to use against their co-employees. It appears that's the culture they've developed for the most part there. Their face sure presents that.



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BoberFett
Fri Jun 25, 2004 8:45 am
#15

We don't get a good return on investment? Then I wonder where my 100M credits came from? Must have gotten a visit from the credit fairy.
BoberFett
Fri Jun 25, 2004 1:13 pm
#16






octobe wrote:





BoberFett wrote:

We don't get aGOOD return on investment? Then I wonder where my 100M credits came from? Must have gotten a visit from the credit fairy.




We don't get a good return on investment. While WS and AS's sell their products for 100cpu we can barely manage 3-5, so Yes we dont get anywhere near asgooda return as other crafting professions.







The high quality weaponsmith materials that sell for 100cpu in a finished product spawn ever 3-6 months. Grinding ore and steel for walls are always there. Apples and oranges.
octobe
Fri Jun 25, 2004 3:34 pm
#17






BoberFett wrote:





octobe wrote:





BoberFett wrote:

We don't get aGOOD return on investment? Then I wonder where my 100M credits came from? Must have gotten a visit from the credit fairy.




We don't get a good return on investment. While WS and AS's sell their products for 100cpu we can barely manage 3-5, so Yes we dont get anywhere near asgooda return as other crafting professions.







The high quality weaponsmith materials that sell for 100cpu in a finished product spawn ever 3-6 months. Grinding ore and steel for walls are always there. Apples and oranges.





But once it does they mine the hell of it and it lasts them a lifetime because they use such little quantitys



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BoberFett
Fri Jun 25, 2004 11:15 pm
#18

Big deal. Would you rather sell 100 resources at 100cpu or 1000 resources at 10cpu. In the end it's roughly the same. The only problem with Architect is that none of products decay. If they did, architects would be right up there with weapon and armorsmiths as far as bank accoutns.
octobe
Sat Jun 26, 2004 12:44 am
#19






BoberFett wrote:

We don't get aGOOD return on investment? Then I wonder where my 100M credits came from? Must have gotten a visit from the credit fairy.




We don't get a good return on investment. While WS and AS's sell their products for 100cpu we can barely manage 3-5, so Yes we dont get anywhere near asgooda return as other crafting professions.




First the Nazis came for the Communists, I didn't speak up because I wasn't a Communist. Then they came for the Jews, I didn't speak up because I wasn't a Jew. After that they came for the Trade Unionists, I didn't speak up because I wasn't a Trade Unionist. Then they came for the Catholics, I didn't speak up because I was a Protestant. And then they came for me, but there was no one left to speak.

Ic-e Natelu- Avid Forum Reader 8/23/03 - 2/17/05 May be Reincarnated for the CURB

octobe
Sat Jun 26, 2004 5:25 am
#20






BoberFett wrote:

Big deal. Would you rather sell 100 resources at 100cpu or 1000 resources at 10cpu. In the end it's roughly the same. The only problem with Architect is that none of products decay. If they did, architects would be right up there with weapon and armorsmiths as far as bank accoutns.






If we could sell at 10 cpu I would be so freaking happy I wouldn't be typing here. You realize that would be like 33k for a small?



First the Nazis came for the Communists, I didn't speak up because I wasn't a Communist. Then they came for the Jews, I didn't speak up because I wasn't a Jew. After that they came for the Trade Unionists, I didn't speak up because I wasn't a Trade Unionist. Then they came for the Catholics, I didn't speak up because I was a Protestant. And then they came for me, but there was no one left to speak.

Ic-e Natelu- Avid Forum Reader 8/23/03 - 2/17/05 May be Reincarnated for the CURB

octobe
Sun Jun 27, 2004 1:32 pm
#21






BoberFett wrote:

OK, sell 5000 at 2cpu. I don't care how you run the numbers. There's plenty of profit to be had in architect. Over the last 2 days I've sold eight gas harvs at 180K each. Not too shabby for a "dead profession".


I still make more money selling harvesters than I do as an 11ptweaponsmith. I also didn't have spend 10M on skill tapes to make BER13 harvesters.






Not too shabby you're correct, but you're making 50 times the profit percentage on some of your weapons.



First the Nazis came for the Communists, I didn't speak up because I wasn't a Communist. Then they came for the Jews, I didn't speak up because I wasn't a Jew. After that they came for the Trade Unionists, I didn't speak up because I wasn't a Trade Unionist. Then they came for the Catholics, I didn't speak up because I was a Protestant. And then they came for me, but there was no one left to speak.

Ic-e Natelu- Avid Forum Reader 8/23/03 - 2/17/05 May be Reincarnated for the CURB

BoberFett
Mon Jun 28, 2004 12:18 am
#22

OK, sell 5000 at 2cpu. I don't care how you run the numbers. There's plenty of profit to be had in architect. Over the last 2 days I've sold eight gas harvs at 180K each. Not too shabby for a "dead profession".


I still make more money selling harvesters than I do as an 11ptweaponsmith. I also didn't have spend 10M on skill tapes to make BER13 harvesters.
Meplorium
Tue Jun 29, 2004 4:38 pm
#23

Actually he already did our 'revamp'. He did the player city publish. So yeah, we already have been revamped in a way. I guess we get back in line.



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