Architect Archive
Thread: Harvester Power
I was just wondering how much energy a chemical harvester needs to operate.
Thanks
Oliphaunt
Radioactives - sample or harvest them.
Wind Energy - use a Wind Power Generator
Solar Energy - use a Solar Power Generator
I know that wind gets 5 as a base output and that most wind areas are in the teens or low 30s. What does a solar have for a base output and what % levels have you seen for solar. (ie is it better then wind) As a side note does a solar gen make power during "night" time?
Wind Generators have a base rate of 5 for 1440 credits/day.
Solar Generators have a base rate of 8 for 1440 credits/day.
As for %'s, I've found up to 50% Wind sites, and higher in Beta. Wind/Solar power seem to be similar to Ore's in how they're distributed. You can find the higher areas, but it might take a while chasing down 1-2% gains.
And yes, Solar's generate power even at night (think of it as the solar panels store heat/solar energy during the day in capacitors, with the generator converting it into useable stored energy all the time).
stupid, its impossible to find good wind concentrations. Best I got was 36%, so I'm making only 5 more power per hour than my single personal ore miner requires per hour.
Thanks in advance,
Mine says(0:57) or (3:43)
I think the algorithim needs to be fixed.