Architect Archive

Thread: Hello Everyone.. and get ready to get to work..

Thunderheart
Fri Jan 30, 2004 4:43 pm
#14






LagWhore wrote:





Dvnce wrote:



If you have any questions for me let me know. I am going to take a short while and organize a plan of attack for us to address CURRENT Arc issues and get them infront of TH ASAP..




One question comes to mind. How exactly did you get to be our new corrrespondent?







I give a lot of weight to people who see the a Correspondent has stepped down and email me directly. It shows attention, initiative and the ability to assert one's self.


These are very important qualities to a Correspondent. By staying involved and attentive and assertive it means they can hear player issues, get those issues to me and remind me to stay involved.


Game development is a long, hard process and offers little instant gratification. Folks who have these attributes are always a asset to their community.





Kurt "Thunderheart" Stangl
Community Relations Manager
Automath
Fri Jan 30, 2004 5:00 pm
#15






Pawlin wrote:














Inea - Master Architect - Novice Weaponsmith - Chimaera

Staz - Stazzo - Stozza
Architect - Weaponsmith - Brawler - Fencer - Rifleman
Skystone - Test Center
Aderyn_W
Fri Jan 30, 2004 5:08 pm
#16

Congrats Dvnce. Best of luck to you!



Aderyn Whae
Councilor of the Ruby Cardinals
Ruby Lake, Naboo, Gorath
Ruby Cardinals


Thunderheart
Fri Jan 30, 2004 5:27 pm
#17

Actually I've been crafting my butt off lately and I have found I reallybeing an architect


I do find myself "nekkid" without combat skills though...






Kurt "Thunderheart" Stangl
Community Relations Manager
Automath
Fri Jan 30, 2004 5:30 pm
#18






Thunderheart wrote:

Actually I've been crafting my butt off lately and I have found I reallybeing an architect


I do find myself "nekkid" without combat skills though...










lol, well welcome to the architect community, its a great profession really, just needs a little (erm) improvement.


Feel free to ask any questions if your'e unsure on anything




Inea - Master Architect - Novice Weaponsmith - Chimaera

Staz - Stazzo - Stozza
Architect - Weaponsmith - Brawler - Fencer - Rifleman
Skystone - Test Center
Haruspex77
Fri Jan 30, 2004 5:40 pm
#19






Thunderheart wrote:

Actually I've been crafting my butt off lately and I have found I reallybeing an architect


I do find myself "nekkid" without combat skills though...



You need a droid guard -- If you let them get released.

TroThorns
Fri Jan 30, 2004 5:51 pm
#20






Haruspex77 wrote:





Thunderheart wrote:

Actually I've been crafting my butt off lately and I have found I reallybeing an architect


I do find myself "nekkid" without combat skills though...




You need a droid guard -- If you let them get released.







Hehe, that was perfect



Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
Visit Lake Destiny Bazaar
For All Your Vehicles, Weapons, Architecture, and Smuggler Needs
Waypoint 3156, 2779

Risenstar
Fri Jan 30, 2004 5:52 pm
#21

Welcome to our community Thunderheart. If you need tips or suggestions, just ask we would be glad to offer.
Hunden
Fri Jan 30, 2004 6:14 pm
#22

yay! we get some attention at last!


not that i wanted the job (no time with real life stuff) but i sent e-mails (to the correspondents e-mail address), sent pm's (unread still - to thunderheart and q-3po), i tracked down arch's mayor of the player city he lived in to see if he was still playing and helped push threads on this board for action on either finding arch or a replacement...


but anyways... welcome aboard. you have my full suport, and now hopefully we can get things done around here.


a hero of mine from the 20th centery once said "action this day!" now these is a motto i hope we can abide to in this community.


hund



1st holo: BH - done... finaly.
2nd holo - commando - done
3rd holo - BE
ARC_Casper
Fri Jan 30, 2004 6:25 pm
#23

Maybe TH will see why we want more skill points =P cant be a crafter and hold your own in a fight most the time.




Casper Idej ~ Eclipse ~ Mos Quito Hills Alliance ~ Cazperz Trippin'
Gunit ~ Test Center ~ Unity


Former Correspondent.

~
Homer Simpson: Holocron Grinder
Flentil
Fri Jan 30, 2004 6:50 pm
#24






Dvnce wrote:

How is not important. and to dwell on that will only slow us down.







Umm...way to alienate the architect community right off the bat. Have fun guys, I'm outta here.

p4Samwise
Fri Jan 30, 2004 7:17 pm
#25






Thunderheart wrote:

Actually I've been crafting my butt off lately and I have found I reallybeing an architect





How are you finding the skill progression? I've heard that architect is one of the most pleasant crafting professions to advance in(with weaponsmith and DE being the most "grindy"), but I'm curious to hear what you think of the advancement compared with the combat classes.




"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
Stark-Fuji
Fri Jan 30, 2004 7:48 pm
#26

I just Mastered that not too long ago. It is quite fun, though maybe a new combat move added to the Home designer 4th level skill box would be cool. Then you use it, it would allow you to Home Design your enemies butt to the wall. Ha! take that Evil Settler!



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