Architect Archive

Thread: Please voice your support for increased resource stacks and crate sizes.

Apist
Sat May 22, 2004 4:24 am
#14

Yes, you have my support, crate of 100 units will be useful for us. Specially crate of ore mining unit that not exist now, increase small structure storage to 100 units will be great.


Apist.

Master Architech on Kauri, Talus.


SecretFire
Mon May 24, 2004 11:51 am
#15

I think this will be useful for more than just the arches out there



vBlissv

presently not playing swg actively

Pawlin
Mon May 24, 2004 4:30 pm
#16

/bump




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Runninglighter
Mon May 24, 2004 4:32 pm
#17

You get my full support on this one.



Axid Runninglighter
Chilastra
Master Artisan / Master Architect / Master Merchant
Pawlin
Mon May 24, 2004 4:34 pm
#18



I think many of you are like me in that you've got a factory full of parts and a house half full of stacks of resources.


I've started a thread in the Core Systems forum asking that they increase resource stacks to 500k and crate max to 100 units:


http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=23919


There are also two other existing threads in the Core Systems forum:



"Petition to increase housing storage!" which is 11 pages long:

http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=9038


"Petition to stack resources in stacks higher than 100k!" which is 8 pages long

http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=21305


All three threads share the same goal of reducing the clutter and giving us more room for useful items.


Please voice your support there.


Thanks.


Pawlin





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Pawlin
Mon May 24, 2004 4:39 pm
#19


I think many of you are like me in that you've got a factory full of parts and a house half full of stacks of resources.


I've started a thread in the Core Systems forum asking that they increase resource stacks to 500k and crate max to 100 units:


http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=23919


There are also two other existing threads in the Core Systems forum:



"Petition to increase housing storage!" which is 11 pages long:

http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=9038


"Petition to stack resources in stacks higher than 100k!" which is 8 pages long

http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=21305


All three threads share the same goal of reducing the clutter and giving us more room for useful items.


Please voice your support in the Core Systems forum in these threads.


Thanks.


Pawlin



Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Pawlin
Mon May 24, 2004 4:41 pm
#20






SecretFire wrote:

I think this will be useful for more than just the arches out there







Agreed. I just spammed it to the Armorsmith and Weaponsmith forums.


If any of you know someone that feels strongly about this issue then let them know about the 3 threads in the Core systems forum.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Veers_Intrepid
Tue May 25, 2004 3:11 am
#21

thats a change i long time wish for, hope it will happen, its rediculous anyways that crates and vary from 5 (DE) to 100 (Armor layers)


thats definately unfair and not good imo.


no matter what crates they all should have same max amount. safes storage space and brings fairness at all.


little example for the obvious unfairness:


an armorsmith makes 40 composit segments with max layer amount, he will need 120 layers which are in crates up to 100 pieces so he exactly needsonly 2 crates of layersfor that.


now let an architect makes someething which would needs 120 crate items from a master artisan aka GPModules for a prodcution,then he needs 5 crates already cause they are in 25 piece crates.


another thing is like if i make a harvester deeds in factory they are NOT even in a crate and come out all single lol


something needs to be changed asap






Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
Veers_Intrepid
Tue May 25, 2004 3:12 am
#22

thats a change i long time wish for, hope it will happen, its rediculous anyways that crates and vary from 5 (DE) to 100 (Armor layers)


thats definately unfair and not good imo.


no matter what crates they all should have same max amount. safes storage space and brings fairness at all.


little example for the obvious unfairness:


an armorsmith makes 40 composit segments with max layer amount, he will need 120 layers which are in crates up to 100 pieces so he exactly needsonly 2 crates of layersfor that.


now let an architect makes someething which would needs 120 crate items from a master artisan aka GPModules for a prodcution,then he needs 5 crates already cause they are in 25 piece crates.


another thing is like if i make a harvester deeds in factory they are NOT even in a crate and come out all single lol


something needs to be changed asap





Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
JeCy
Tue May 25, 2004 4:28 am
#23

after resently setting up a sortage house the 500k stacks would seam less usefull. a small house holds 150 items, 15 million units is a ton of stuff.increasing crates on the other hand to 100 or better yet 500 would be great. i have hundreds if not closers to a thousand crates of crap at any given time. Increasing parts crates to 500, like synthcloths, and electronic memory modules, or energy rays, or weapon smith stuff like power handlers, and warheads and the many other itemsa good ws needs to makehis wears.These take up tons of space one house wont cut it, its many factories, inputs and out puts filled to the makeour stuff We havewhole houses filled with nothing but crates. Crates and crates of parts.. this needs to be reduced. If you think as an archect you have crate problems, try being a DE, Please increase crate size to 500 on parts. finished products are fine in the crate size the way they are.


Je'Cy Dax
burgerking
Tue May 25, 2004 12:47 pm
#24

This is an absolute no brainer, universal player support, hugely beneficial in reducing database loads, what possible reason can there be for not implementing this.?

























Lojen - 12pt Master Droid Engineer
Co-Owner
7J&J's of Bestine8
Tatooine -1740 -3140
BarboGato
Tue May 25, 2004 1:07 pm
#25

/agree


/sign


/signs the other ones as well





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Barbo - Master Shipwright, Master Weaponsmith, Master Artisan
Mayor of Wassabi
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Weapon, Ship and Artisan Vendors at 952 6043
Planet Lok in the wonderful city of Wassabi
buffbc
Tue May 25, 2004 6:00 pm
#26

Another reason that stacking is a great idea is for crafters who have to move things from their inventory into a factory or vice versa and end up screaming in frustration when the darn things just show the radial menu - which is a known "feature" forever now. I sometimes spend an hour trying to put components into a factory, mostly because I keep having to click the piece over and over again until I get the freaking hand and drop it into the factory.


Drives me batty. And having to do this with OMUs is enough to make me look elsewhere for my gaming enjoyment you know?





Joeble
Master Architect/Master Artisan//Merchant/Pistoleer
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