Architect Archive
Thread: CU without armor and no combat skills
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bluejanus
Tue Apr 19, 2005 8:20 pm
#14
Elyssa wrote:
Oh, come on... EVERYONE has seen the little pink hearts.
Pawlin wrote:
Elyssa wrote:
The little pink hearts were the most disturbing part of that.
Pawlin wrote:
With 0 combat skills and in my underwear:
I didn't say anything about pink hearts. HOw did you know there were pink hearts?
Stalker.
KING Pawlin the Elitist's royal bathrobe does't fit very well and leaves too little to the imagination.
Elyssa's a voyeur! (aka peeping tom).
bluejanus
Tue Apr 19, 2005 9:16 pm
#15
Elyssa wrote:
Don't deny it. You've all see it.
I'm just the only one brave enough to say "The Emperor has no clothes (but has pink hearts on his undies)."
Elyssa if you're interested in a guy you should try being a little more direct than by pretending to make fun of his underwear. Could it be secret desire?
Smart_Darwin
Wed Apr 20, 2005 12:37 am
#16
I guess this meansthe end of the pure crafter toon. I have enjoyed being a master artisan, merchant and architect, but apparently that runs contrary to the design philosophy. I am 3 skill points away from earning novice TKA, since I occasionally feel the need to use a stim pack. I will have to give up one of my master trades to survive when stocking my vendors, checking my harvesters, etc. *sigh*
Maybelle
Sat Apr 23, 2005 3:10 pm
#17
This or something similar to it could be a nice solution for crafters with 0 combat skills...
http://forums.station.sony.com/swg/board/message?board.id=economy&message.id=7819
Message Edited by Maybelle on 04-23-2005 11:07 PM
Rebbouse
Sun Apr 24, 2005 6:04 pm
#18
This doesn't sound too good for me. I am very afraid hehe. I already have trouble checking my harvesters and my factories and crap like that now this is coming and I will really end up dead.And I want to use my armor I spent so much of my precious money on! That part is not fair if you ask me.
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