Architect Archive
Thread: Pricing guide?
I thought norm is 10k small house, 60k med, 120k large, 150 heavy harv, 40k factory... Can someone add below more examples and correct mine? And I know it varies on supply / demand and server to server, just FYI as a guide... I try to price mine at 10% to move them (not on map as vendor) so items above are 9k, 55k, 110k, 35 factories, etc...I guess I shoot 3cpu resources required - than round it off. My question is for PA buildings - I have no clue - Clongin center, med center 100k? Shuttle 140k? How much do DEs charge for the droid component of the shuttle port and how do you guys go about getting them? Same as master Artisan parts of Large house - I dropped that skill - where do you find those?
Thanks.
Maybe you could read the 2 or 3 other pricing posts, that are on the first page. That would probably answer half of your question.
As to civic structures, I doubt any server has set prices for them. I doubt it is very common that any architect sells them, since an architect is usually part of the city plan, and is thus donating these to the city. I have built a couple of civic structures, and I charge a lot for them. And you should too, if you get the chance. If someone is starting a city, and doesn't have a bajillion credits, they aren't going to have a city for very long.
As to those other items, well if you can't make them, be happy to pay whatever it costs you to get them. Best bet would be to get a schem made for them. If not that, then crates of them, even at seemingly crazy prices.
My issue with formulas like this is that they are typically all focused on the *cost* or *effort* in the production of the product, and have nothing to do with the basic *value* that the customer gets from the product. And notice that you played with the "cpu" based not even on production, but on what *you* felt like spending your time doing ("I hate to make furniture").
I play around with formulas like this also, but all oriented around getting at my true *cost* of production. Then I set prices based on the marketplace and where I want to fit in that marketplace.
As for pricing, sadly, for chests you have to compete with the holosmith dumpers. However, none of the rest of the pieces are made by the grinders, so you can price your chest a little above the grinders pricing in the bazaar (on Kettemoor chests were dumped at 100credits, I sold for 250ish) and the other pieces more in line with what they should be. But, remember that those who are buying Mabari (or bone or chitin) are usually barely starting out, so armor that is affordable is a boon to them. Work on those as your future clientel. If you give them quality goods at good price when you're working your way up, they will follow you on your path.
Good luck to you. Don't listen to those who say that only Ubese and Composite sell. I get orders and sell on the vendor the other armor types all the time.
-Tess Ainwyn
Ainwyn Armory
Temenos Island, Naboo
Kettemoor