Architect Archive

Thread: Factory refuses to make stuff?

Sirskater
Wed Aug 13, 2003 11:47 pm
#14

same here... I re-deed and it will work for a small amount of time.. then the same thing happens



_______________________________________________

Immense
Master Swordsman, Master Doctor; Lowca Server
Vendor Location: City of New Hope on Lok
www.Mercwear.com

MSP0
Thu Aug 14, 2003 4:11 am
#15

Same here. Schematic run of 100 structural modules run successfully.


Nothing after it did. Redeeding fixed at the cost of all maintanance and power, plus the resources I forgot to pull out of the input hopper.


Nerfs not only annoy your customer base, but introduce bugs more often than not.


Everyone bug this daily till fixed. Please!


M.




Makkil of Wanderhome - Assistant to the Mayor of New Defiance, Naboo
(Master Rifleman/Master Bio-Engineer)

Supreme Cuisine and BioTech, at the Market in New Defiance
-4267, 3107, On New Defiance, Naboo (1.2km SSE of Theed)
Qyra
Thu Aug 14, 2003 6:38 am
#16

Oh, and just to push this one back up, you know,in case the devs might accidentially stumble into their most hated profession's forum...


Same here..

warrior1973
Thu Aug 14, 2003 7:37 am
#17

I am with ya...factory chewed through 30 structure mods, 1 k steel and 1k ore. Did get 100 building XP when it stopped producing. Must be the result of the latest and greatest patch. Wonder if the items will eventually show up.



Gexock
Master Architect - Master Artisan - Master Weaposmith
Gexock's Fine Arms, Structures, Furniture and Sub-Space Inc Vessels
Vendor House New Aldera, Naboo
Waypoint -6870 -3867

Valaria Master Merchant - Master Medic - Master Doctor
Ylara
Thu Aug 14, 2003 8:15 am
#18

Same here. Factory had stopped working this morning. Somehow I fixed it (God knows how). Set it up again and got 200 of 1k items. Now it won't make anything.

Tiiquila



Aph
Infinity
Master AS and Chef

My char looks like a mushroom, so feel free to treat me like one. (Keep me in the dark and feed me s***).
Karlithas
Thu Aug 14, 2003 8:52 am
#19

I had a generator turbine schematic before the patch. After the patch, I loaded up the generator schematic, made sure I had all the materials in the input hopper, made sure that I had room in the output hopper, made sure that the generator schematic was in the schematic hopper. Clicked on start, got an email 3 minutes later saying that factory stopped without producing any unit. I checked the input hopper and the factory ate up an amount of material that is exactly equal to one generator turbine, but no generator. SO i checked ONE more time and made sure everything is there. Clicked start, and 3 mintues later, same exact thing happen. From that point last night, I haven't used factory at all.




Ethius A'Paw - TKA - Starsider
Dairiin
Thu Aug 14, 2003 9:20 am
#20

It's not just structure factories either. My weapons/item factory simply refuses to make anything now no matter what I do. New schematic, new resources, more power, more money, slap and tickle... nothing. It just sits there taking up space and is useless now. It won't even give me back my schematic to stick on someone else's factory to try and make items.


My structure factory will occasionally make things but I cannot remove the schematic unless I put another one in it. It stops when it feels like after eating resources up, and refuses to make over 100 items. My output hopper is empty, it has plenty of power and money, I gave it loving words of encouragment. I have 5 houses to make, all mediums and larges. I am a master architect. Having to sit there and craft each and every segment by hand is not something I want to be doing. I shouldn't have to, I have a friggen factory.


My small and large harvesters don't seem to be running at the correct speeds anymore either. Good thing my factories don't work...




Master Artisan and Master Bioengineer
ThorsAnvil
Thu Aug 14, 2003 9:49 am
#21

i was trying to make 1000 brick modules, it got to 500 and died.



i tried to restart it this morning, i got an email saying 4 new blocks made, and stoped.




BLAHH




Understand JEDI EXP (exp based on normalized kills)

Master Elite Prof 3,891,000 exp / 4200 exp = 926 Rancors for Master Elite anything
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Axly27
Thu Aug 14, 2003 10:00 am
#22

Yep, mine's just eating structural modules when trying to make wall modules.

I did read a rumor on SWGCraft.com that identical wall modules are NO LONGER NEEDED. Similar will do in all instances. I'm at work now so haven't been able to play and verify.



- Osk'R, Starsider
Myrial
Thu Aug 14, 2003 11:46 am
#23

Bump...


Here is what happened to me last night, made a brand new generator schematic. Loaded it and all the required materials into the factory, started it. Three minutes later it tells me that 0 were made and it has finished. I look and nothing is in the output hopper, but the resources for one generator turbine were eaten up. I double checked the components and the required amounts, and the same thing happened again. So i tried just putting enough for 1 generator turbine in there, ate those too and 0 items produced. I opened a trouble ticket and have gotten no response. I am in a bit of a bind here. I have 4 fusion generators to make and no way to get the generator turbines to make them. I wasted 3 hrs last night trying this and even submitted a trouble ticket. No response from SOE and its been 5 hrs. I am really frustrated. I hope this gets fixed soon, or someone figures out a way around it.


--Myrial, Master Architect, Naritus

Myckbar
Thu Aug 14, 2003 1:56 pm
#24

i was bit behind of schedule, so had to put to structure factory. both were working fine (well, withthe usualbugs ofcourse) until this patch/server reload thing, one of them started chewing up ingredients and won't make anything. i tried relogging few times, changing schemes, emptying input/output hoppers, etc., but it just wouldn't make anything. so i had to redeed this factory and now i'm down to one which is working perfectly fine (but really slow).


hope there will be hotfix soon regarding this issue.




"True Men Don't Kill Coyotes"
Gwah Ackba, Master Architect/Artisan/Medic/Doctor
Abigaile, Master Creature Handler/Scout/Marksmen/Bounty Hunter
Gwah & Sons (-1475, -2972), just 500m north from Bestine Starport
Cheapest BER 10's and 13's in the Galaxy while supplies last
JanixBaak
Thu Aug 14, 2003 2:37 pm
#25

I just tried 10 minutes ago to pull the schematic I had in my structure factory out and it still wasn't working. I didn't dare fire up the factory for fear of it eating more of my resources. Can anyone else confirm that this issue is still in dire need of fixing and is still presenting itself post-thursday patch?



Aikibo Terak
Commando / Smuggler
Former Master Architect
Anchorhead Irregulars - Chilastra Galaxy
JoeDShadow
Thu Aug 14, 2003 3:13 pm
#26

Both of my food/chem factories stopped after making 200 items. 200 Bio effect controllers in the 1 and 200 liquid suspensions in the other.


New schematics make no difference... I really don't want to re-deed for this!!!!


Amya, Master Doctor
Kaadara, Naboo
Lowca




-Amya's Fine Foods-
12pt Chef | 14pt Artisan | 4400 Force Crafter
Okay... maybe not anymore.

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