Architect Archive

Thread: RIS Armor

Drakulos
Fri Oct 07, 2005 2:14 pm
#222


Even though my suit is all ADKed. The look is what makes the suit great. If you want functionality, Recon Tantel armor is the best against Jedi.


But for those that want* looks as well as some functionality... 10m to 15m for a suit of RIS does it.


*fixed -

Message Edited by Drakulos on 10-07-2005 02:15 PM




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RubicksCube
Fri Oct 07, 2005 2:19 pm
#223






Drakulos wrote:


Even though my suit is all ADKed. The look is what makes the suit great. If you want functionality, Recon Tantel armor is the best against Jedi.


But for those that want* looks as well as some functionality... 10m to 15m for a suit of RIS does it.


*fixed -

Message Edited by Drakulos on 10-07-2005 02:15 PM




Its going for around 6mil on Intrepid now



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DarkStarRa
Fri Oct 07, 2005 2:21 pm
#224


High conditioning will be good too if i have all my AA's ready to go in when i start using it.
DarkStarRa
Fri Oct 07, 2005 2:39 pm
#225


Thanks for the tip.


MetalReaper
Fri Oct 07, 2005 4:33 pm
#226

I like to fight in style, so I wear a Primus layered (for all round fighting fun) Health enhanced RIS for 25 mil, and I luv it .




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SFXBrandon
Sat Oct 08, 2005 8:43 pm
#227

Im not Master Armorsmith, but am trying to help out a friend with the resources needed to make it. He hasnt been on much, and i want to have this for him when he gets back. I need to know what stats per each Resource actually matter when making the armor. i cant find 900+ in each stat for each resource, and i wouldnt want to pay 1000cpu for it either...


If someone would be kind enough as to put the stat needed per each resource that is needed, it would be awesome. Ill do all i can and give you the resource names, just add a OQ, DR, SR or what ever it needs.


Hope you understand my question guys:


Titanium Aluminum
Chanlon Intrusive Ore
Rori Fiberplast
Polysteel Copper
Oridium Intrusive Ore
Laboi Mineral Crystal Crystalline Gemstone
Talusian Fiberplast
Chromium Aluminum




Flurry

Gusha Neil

Master Riflemen & Master Combat Medic
itysko
Sat Oct 08, 2005 9:06 pm
#228






SFXBrandon wrote:

Im not Master Armorsmith, but am trying to help out a friend with the resources needed to make it. He hasnt been on much, and i want to have this for him when he gets back. I need to know what stats per each Resource actually matter when making the armor. i cant find 900+ in each stat for each resource, and i wouldnt want to pay 1000cpu for it either...


If someone would be kind enough as to put the stat needed per each resource that is needed, it would be awesome. Ill do all i can and give you the resource names, just add a OQ, DR, SR or what ever it needs.


Hope you understand my question guys:


Titanium Aluminum
Chanlon Intrusive Ore
Rori Fiberplast
Polysteel Copper
Oridium Intrusive Ore
Laboi Mineral Crystal Crystalline Gemstone
Talusian Fiberplast
Chromium Aluminum




only resources that matter for stats istalus fiber and chromium alum i think..i don' thave my AS on right now, but i think that is correct..the others don't matter anymore. after i used 6 resource deeds pre-cu

Message Edited by itysko on 10-09-2005 12:06 AM



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RIP Salomon
SFXBrandon
Sat Oct 08, 2005 9:09 pm
#229

Ouch....




Flurry

Gusha Neil

Master Riflemen & Master Combat Medic
JediSpam
Sun Oct 09, 2005 2:47 am
#230

OQ, SR and DR of the Talus Fiber and Chromium Alum are the only 2 things that affect the CONDITION of the armor. Resists are based on the cores used.



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TWC_DiamondBack
Wed Oct 19, 2005 4:41 pm
#231

Is this a quest item? if it is where do you start it?




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Jimko2
Wed Oct 19, 2005 4:58 pm
#232

Its technically a quest, its just for armorsmiths i believe, and thats so u can make it as im told.

It requires either some good credits and/or the resources to make it, which include 9 Gurk King Hides, 9 Giant Dune Kimogila Scales, and 9 Woolamander Harrower Bone Fragments, u can also put in Peko Peko Albatross Feathers in for health bonuses when u wear it



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Darkesong
Thu Oct 20, 2005 9:03 am
#233

Click here for the RIS faq



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Colefire
Wed Nov 02, 2005 1:07 am
#234

i know were 2 start the mission, but is it hard 2 complete and do u have 2 be MAS?




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