Architect Archive

Thread: macros

fflam
Thu Aug 14, 2003 7:55 pm
#131

to equip a weapon place it in a toolbar slot and use the command /ui action toolbarSlot## (00 = f1, 11=f12, 12=shift-f1, 23=shift-f12) and remember the S in toolbarSlot MUST BE CAPS. that will automatically equip a weapon, or armor in that slot.



to switch that toolbar your on use /ui action toolbarPane## (agen it starts at 00 and ends at 05 for a total of 6 panes)



with that in mind you could make a button that switches to a pane equips all your armor then switches to another pane equips your weapon of choice and has all your wepon skills there.




Sakesic Are

2-4-0-4 Weapon smith
Novice Squad Leader
0-1-2-0 Pistoleer

Naritus
IamCadan
Fri Aug 15, 2003 1:54 pm
#132

To make sure I understand how to do this. This is the macro that I just did (but haven't tested) to switch to my pistol when I'm prone (or had been knocked down by some rebel scum):

/ui action toolbarSlot09
/kipUpShot
/bodyShot2



And yes, my pistol is in F10. Did I do this right??




OilFan - Elder Jedi
Lako - MBH/TKM MBH/Master Rifleman Remade BH

Alderaan fired first!!
DarkLordAries
Fri Aug 15, 2003 1:58 pm
#133

I don't have a link to this thread, but just do a search in the Game Guides board for "Dark's macro guide"


He has a nice site that explains exactly what you are looking for.




Ares - Scylla server
Skankle Da'Bumm - (BUM) - Kauri server
fflam
Fri Aug 15, 2003 2:06 pm
#134

yes what that macro will do, is use the item in the f10 hotkey slot (if it was a weapon it will equip it), then kipupshot, then bodyshot2.




Sakesic Are

2-4-0-4 Weapon smith
Novice Squad Leader
0-1-2-0 Pistoleer

Naritus
Aromon
Fri Aug 15, 2003 2:26 pm
#135

/ui action toolbarPaneXX
/ui action toolbarSlotYY

are the macro commands that you're looking for where
XX = 00-05, and
YY = 00-23.

For example, if your pistol is in hotkey 1 (Slot00) on the first toolbar (Pane00) and your rifle is in hotkey 2 (Slot01) of toolbar 2 (Pane01) and you want a macro in toolbar 1 that will switch to hotkey 2 of toolbar 2 then use the following ...

/ui action toolbarPane01;
/ui action toolbarSlot01;

The first line will switch to toolbar 2 and perform the default action on the item in hotket 2 (equip/unequip for weapons). You could also create a second macro in the hotket 1 of toolbar 2 that would switch you back to toolbar 1 and reequip your pistol ...

/ui action toolbarPane00;
/ui action toolbarSlot00;

The remaining hotkey slots on each of my toobars then has the special moves associated with the respective weapons.

This might be a little confusing but I think the commands are fairly straight foreward when you look at them in this context.

|pistol| |macroToRifle| |other hotkeys ... |

|macroToPistol| |rifle| |other hotkeys ... |

I also have one setup on each of my combat toolbars to switch to a different Pane, throw a trap and then switch back to the Pane that it was originally on ...

/ui action toolbarPane05;
/ui action toolbarSlot23;
/ui action toolbarPaneXX;

with XX being the number of the pane where the macro is hotkeyed. In your example you could do something similar with TWO SEPARATE macros where XX = 00 and 01 respectively.
Ibav
Mon Aug 25, 2003 7:45 am
#136

/dump -stop a currently running macro


The following macro will loop forever until you log out or do /dump if you put it in slot 1:


/sit;


/pause 10;


/stand;


/pause 10;


/ui action toolbarSlot00;

cubanico
Mon Aug 25, 2003 8:14 am
#137

I use a macro similar to the one that Ibav displayed above. The /ui action toolbarSlot command keeps it going back to the toolbar slot your macro is in every time it comes to the end. Mine loops all day if I want it to. I put this macro in the F5 toolbar row, and when I want to get out of it, I just go to the F1 row.When it gets to the end, it looks for the UI action toolbar slot that is nowon a different row, and failing to find it, is not able to begin the macro again. I usually have to dealwith it finishing the steps left in the last loop, but that's minor to having to log out and log back in again. It's usually, something like sit, or maskscent.
Duranis
Mon Aug 25, 2003 10:33 am
#138

First Post but some good info for hotkey macro usage.


In order to specify a toolbar hotkey use the following command (it is case sensitive):


/ui action toolbarSlotxx;


Where xx is equaled to the F1 key. 00 = F1, 01=F2, 02=F3, etc.


This can be greatly used in a repeating macros for you dancers, musicians, artisans. Simply write up your macro to do your actions with all pauses and such for resting. Then the last entry of the macro enter the following: /ui action toolbarSlot00; (please not the capital S on Slot the rest is all lower case).


Then drag you new Macro to the F1 slot of your toolbar hotkeys. Press F1 and there you go. You will now repeat your macro endlessly until a) You logoff, b) change your toolbar - the macro will keep running until it hits the last line it will then run whatever is on your current F1 toolbar and stop, or c) you move or delete the macro off of F1 and wait for the Macro to run its course. As far as I could find from testing this will only work with the F1 slot for a repeating Macro - but that could change.


Now the only thing I would like to know at this point: How do you call up a Macro you created w/o putting that macro on you toolbar?




Gano Sra'lya - Tatooine
"They are using a very primative dialect, but I do believe that they think I am some sort of god."
"Oh, well, someone must have told them about my little pants at the battle of Taanab. "
"Negative! It didn't go in. It just impacted on the pants. "
Duranis
Mon Aug 25, 2003 4:31 pm
#139

In order to specify a toolbar hotkey use the following command (it is case sensitive):

/ui action toolbarSlotxx;

Where xx is equaled to the F1 key. 00 = F1, 01=F2, 02=F3, etc.

Keep in mind the word Slot has a capital "S", will not work if it is lowercased.



Gano Sra'lya - Tatooine
"They are using a very primative dialect, but I do believe that they think I am some sort of god."
"Oh, well, someone must have told them about my little pants at the battle of Taanab. "
"Negative! It didn't go in. It just impacted on the pants. "
fflam
Mon Aug 25, 2003 6:26 pm
#140

http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=46185&highlight=#M46185


veary similar.. insted of makeing a /ui action toolbarSlot## for each pice of armor just change the plane, use one slot## command to equip weapon and place your specials and or othere commands you want on that plane




Sakesic Are

2-4-0-4 Weapon smith
Novice Squad Leader
0-1-2-0 Pistoleer

Naritus
Niding01
Mon Aug 25, 2003 9:34 pm
#141

I got another question regarding Macros:



I have tried to get a text command in groupchat to specify a target. Im working towards Squad Leader and


want to know how it works til' done I read taht you can use the %TT etc to get the text display your current target. But it dont seem to work.


Example:


/groupsay Im charging a %TT. Assist plz.



Is that possible?





Gyper
Farstar
Master Droid Engineer, Master Artisan, Master Merchant
Visit =T.K.M Inc= Hypermarket!
400 m from Anchorhead (Wp 52, -5772)
Kyper_Fel
Mon Aug 25, 2003 10:57 pm
#142

Kyper explains it all.


Check the macro link in my sig.



FatherOblivion
Tue Aug 26, 2003 11:10 am
#143

I will hip you to some phatty knowledge, use it wisely and don't abuse it to hogg up server space while afk...ok?....cool?....good


1. make a macro with 8-10 flourishes strung together with a pause of 25-30 seconds between each flourish...


ie. /startdance popular;/flourish 1;/pause 30;/flourish 2; so on and so forth...


2. Put that macro in the f1 slot on the toolbar


3. make the loop macro now, which is so simple its sad more don't figure this out...:


/ui action toolbarSlot00;/pause 240;/ui action toolbarSlot01;


for the pause durration insert the total number of seconds the first f1 macro takes to complete, like 8 flourishes with 8 30 second pauses will be 240 seconds


4. put this new loop macro in slot f2 on the toolbar


5. now here comes the hard part, hit f2 to start the loop dance macro....hehe...thats it!!! they will dance until you remove the macro from the f2 slot.


hint: a smarto brainiac might be able to use his noodle to figure out how to incorporate healing themselves in this loop as well....enjoy and remember don't abuse this




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