Architect Archive

Thread: /pay command isn't working on harvs and factories + arguing with Pawlin thread

Ardelis
Fri Aug 26, 2005 5:34 am
#131



Master Trader
Master White Armor Guy
"POST CU" Jedah
Trader
Vendor: (-3811, 643) on Rori
Dazzydoodle
Fri Aug 26, 2005 3:40 pm
#132



Ardelis wrote:

Someone wrote:

He said you can't run an Archi business without lot swaps. I do. You can.
I buy the bulk of my resources on the open market. Its not from buddies, guildmates or any network. I just go to galaxy vendor search and search for the cheapest stacks of 100k ore or whatever else I need. I have no problems finding plenty of grind material for 1-2 cpu.

I currently have 2 shops, 3 structure, 2 equipment and 1 food factory. Which is plenty to keep my business running. So yes I can honestly say I manage my business fine with my own lots. I do have an alt but use those lots for other things.

If fewer people felt that they HAD to use lot swaps then it would open the market up for more architects and likely increase our prices.


I've seen 30 versions off this written in different ways on this thread. Notice the key words, "I have no problems finding plenty of grind material for 1-2 cpu." Well thats the problem, all these people who claim to be so self sufficient on 10 lots contradict themselves in every post, they still depend on the open market, AKA, Lot Swappers. When your vendor searching the galaxy and find that nice stash of an 'identical resource', guess what?..... Thats right, its a lot swapper producing that. You think an architect can get 800k of an identical type of ore w/o lot swappers? ......

5) Scenario, arch has house, 2 lots, arch has 2 factories, thats 2 more lots, which leaves him 6. 6 large ber 13 harvestors operating at 60% efficiency will produce about 11k units per day. Spawns last about 8 days, so for 6 of these, your looking at roughly 525k of resources. So you can't say that an architect can be self sufficient either. ...






Generaly speaking, when someone makes grand statements, they're wrong...

I have: 1 medium house, one factory, 7 mines. I usually mine 85% fermionic ore that goes into a recycler; 80+% steel (working on the recycler), and other stuff when I think of it.

Before the recycler, when I ran out of a resource, I'd make a new scheme instead of buying more of the same...

I mine 95% of my resources. That 5% is when I didn't notice I ran out of copper or aluminum. So yah, that's from lot swappers.

If lot swappers disapeared, I'd buy maybe 98% of my resources, and keep my prices the same. That 2% being an "oops, didn't notice I ran out of aluminum and don't really feel like waiting a day to mine some". And the same to be re-evaulated after a couple months, in case all the dirt cheap guys relying on lot swaps gave up - but I re-evaulate my prices every so often anyway.




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
Master Archy / Master Carbineer / Master Clone Victim
The One Man GANK Squad

Dazzydoodle
Fri Aug 26, 2005 3:51 pm
#133



Ardelis wrote:

Like it was said already, before lot swapping, resources were much more expensive. Someone else said that they can craft cheaper buy mining their own resources, what are you crafting? cdef's? Miners have competition as well, which is why i have to sale my ore 1.5-2 cpu. Everyone benefits, all crafted items are cheaper, unless your crafting CDEF's and using your toon to sample in the ground to extract the resources.






I craft:
1-2 guild halls per week
1 city hall per week (I almost feel bad. Naboo is probably maxed out on cities)
1-3 large houses per week
0-10 small houses per week
1-4 medium houses per week
and asorted furniture

Example: I sell large beds for 3k, and undercut most archies - but I'm a scout/carbineer and enjoy a guild hunt every so often. Hide alone on the market for one bed is at least 2k. If I bought the hide, I'd want to double the cost of the bed (to about galaxy average).

On a good strain, is costs what, 1/2 credit per unit to pull something out of the ground? A fraction of the cost to buy it.The difference goes into my pocket...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
Master Archy / Master Carbineer / Master Clone Victim
The One Man GANK Squad

Dazzydoodle
Fri Aug 26, 2005 3:54 pm
#134



Ardelis wrote:
Furthermore, lot swappers only help, so why all the fuss? You act like lot swappers are a plague, they help make crafted items more readily available at a lower price, and crafters can spend more time crafting and less time mining. you can make all the arguments you want, Lot Swap miners have benefits that drastically out weigh the downsides (still looking for one)..............





Vendor search.... Flying around the galaxy... Shuttles... Driving through towns.... I spend less time with mining that I do reading all the emails of my sales. Only time I spent more time mining than crafting was when I was dirt poor, couldn't afford to run harvs, and /sampled enough to build a small house...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
Master Archy / Master Carbineer / Master Clone Victim
The One Man GANK Squad

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