Architect Archive

Thread: Concern for rumoured nerf

CorinDWR
Wed Nov 24, 2004 8:27 pm
#1

I heard in game a rumour about a change to be implemented some time over Christmas.


That in order to stop server lot trading (And with this method lot hiring on the same server) the ability to put others on admin on harvs and factories will be removed. The admin functions are strictly for the owners.


Anyone else heard of this?


If they implement these changes, everyone with more than one account (I have 2 and my business partner got 3, we share factories and such) I would have to make a schematic, put it on my storage vendor, log on my alt (or wait for my partner to log on) and let him start the factory.

Also, those miners with several accounts or who've rented lots from guild members or friends would have to get their friends to start mining a new spawn, add power and maintenance and so on. And most of those who hire out their lots to miners, dont need them themselves since they're combat chars or something like that, and not interested in running around placing harvs and such every 10 days or so.

With this, and most ore spawns (yeah I know theres some rare great spawns now) the ore availability would reach such a low level that any architect who do good business would have no chance of supplying his customers and ore prices would jump to 10-15cpu. This would kill the architect, it would kill the shipwright who also needs plenty ore and in time, no harvs would be available making it impossible for any fresh crafter to start and slowly eating away at the other crafters as well. Furniture aint business on its own, so maybe a few tailors or so would have the furniture line in architecture but other than that, that would be unavailable. And one would be really lucky to find BER13 harvs at 1.5mill or soin the trade forums.

This change would also put an effective end to any crafters cooperation, which I encourage as it eases the workload (though theincomealso) its also easier to keep stock, and make a name foryour business. Meself and my partneruse 3 factories for structure modules, one for walls, 2 for components, 1 for finished deeds and 1 or 2 for furniture.


I can't see any solution to the 700harv (yeah a miner on Chimaera had 700 lots from trades) miners and so, but I really don't see(small time?) lot tradesas that big a problem either. And there arent many who got that many lots around.Resources are too expensive now, limiting the supply would only raise prices even more.



I r teh Corin
Puts on Robe and Wizard Hat
yodachaos
Wed Nov 24, 2004 9:42 pm
#2

that was sopposed to happen last patch if i remember right. but if they did that the prices for everything would sky rocket i can tell you that. they probbaly didnt implement it because of the over whelming response crafters put in i bet.



Master Architect - 12 Point - playing since launch.

Coronet Mall - Marfa Structures.
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corellia
Arcurium
Wed Nov 24, 2004 10:19 pm
#3


This will annoy me to no end if they do this, likely many people will just stop crafting altogether. I don't use cross server lot trades. But my storage and harvesters are spread across 2 accounts, and 3 characters. Yeah, this is what you want to do. It is already difficult to find longterm crafters to make good items for people. This punishes a large number of people for the actions of a few. Rethink this decision SOE or you will end up having to provide all the armor, weapons, structures and other items through loot, as more and more people get tired of doing already difficult professions. Or better yet, instead of sharing factories, people will need their own for each player. Forget about a chef, doctor, and combat medic sharing factories. They will each need their own. Perhaps SOE would like the number of factories serverwide to double overnight. That should be REALLY good for stability. I do hope this is merely a rumor. Pissing off your crafters is a very very bad decision.



Veusheesras Teacas



This signature will self-destruct in thirty seconds, unless your name is Phima.
Kryxal
Wed Nov 24, 2004 10:43 pm
#4

It sounds like a good way to encourage people with multiple accounts to drop some ... that probably WOULD be good for server stability, but not for SOE's bottom line ... I like crafting, but SOE seems determined to make life more difficult.



...has mastered the Pilot profession

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gera
Thu Nov 25, 2004 2:09 am
#5


If they would increase 'lots' then no problem.

Besides, if you have multiple account in 1 server, you really dont need to have to worry, you can just log-in with other char and do stuff.


I really hate 'traded' harvesters. Because they dont leavea place around cities to put your shop, they block your way etc. Factories however an option for multi-person usage (like my wife & myself using same factories) to craft ourselves.

Message Edited by gera on 11-25-2004 01:12 AM




Armor removed from Jedi so they can be kited 'as designed' - Blixtev

GummiShooter
Thu Nov 25, 2004 8:58 am
#6

This would not only hurt server trades, but also the 'honest' people like me who actually rent lots from my citizens. Not to mention the fact that some of my factories and my entire guild hall store is on someone elses account. Should this be true, it would mean I'm back to my original setup, my 10 lots for my house and factories and the 10 lots from my other account for harvesters.


They should just limit the amount of lots per account to maybe 20. This means you can either setup 20 lots on one server, or 10 lots on 2 servers or whatever.



Jayden | JM | Matan
Master Architect (12pt) - Master Force Crafting
Tatooine | Bestine | -3150 -3700
-Aorern-
Thu Nov 25, 2004 12:17 pm
#7

This is something that's not a rumor.


On Shadowfire, I am finding it harder to make max BER 13s now with my resources that i stocked piled months ago.... I have made 100s of Heavy Harvestors with these resources without a problem. Using 8 of my 11 pts for BER and 3 for storage. They aren't the best but they are what the average player could use.. BER 13/Storage 120kish... now im using my 11 experimental points to just achieve BER 13 (needing 96% experimentation now, could make BER 13 with only experimenting up to 81-82% up till last week)... anyone else having this problem?


I never used any food/drink to help me craft in the past since I could easily achieve BER13 and some extra storage (to keep my costs down and pass the better prices onto my customers)..


So if they change the way structures can be managed.. and making harvestors harder to build, I don't know where the future may lay for me,I have so many things tied up into making harvestors atm it'll all go to waste.


(for those wondering, I do use Ubber stat Duralloy Steel, and kammris iron for all the necessary parts including BER 6 Mining units, etc. .


Good Luck, just figures when i finallyfigure out how to create a +42crafting stations, that the change goes into effect.. maybe i should go back to my +21 Station lol


-Aorern- Master Architect, Artisan, Merchant, retired Dancer/musician/armorsmith/goofball



-Aorern-
Owner/Operator of SACK Commodities
12pt Weaponsmith, Architect, & Artisan
Dark Sword, Naboo Tent 2
Drop off winnings to Tattered Clothing vendor

JeCy
Sat Nov 27, 2004 9:49 am
#8

I agree in a way but disagree as well.


Its not true you cant compete with people. My freinds and i just moved to a new server. 3 of us and possibly a forth we all have crafters. tailors, architect, musican, WS, even novice DE and Armorer. We are just getting rolling but when i tell you this be sure its a fact, we are competing even after just 2 weeks. Sure we are all vets but a blanket statement people cant compete with the big boys is just fiction.


Je'Cy
Imunization
Sat Nov 27, 2004 10:14 am
#9

Do you think when some random guy named Bob decides to open hisown store, he writes petitions to the government to ban Walmart's mass production facilities?!?


I moved from Bria to Chilastra and already have overtaken many of the top producers on Chilastra, have established a very big mall, aquired exceptional real estate, and continue to grow. When I came to Chilastra I had nothing...no ebayed credits, no character transfered mastered trees, nothing.


It is not true that you can not compete with cross server lot harvester companies. And if you really think its that big of a deal, go get some yourself. I for one don't use them and get more than enough resources to craft everything I need for weaponsmith,armorsmith,chef,tailor,shipwright, and smuggler.


If cross server lots are such a big deal and need to be taken out, this is not the way to do it.

Hereis an alternativesuggestion:

- Maintenance and power can only be payed by owner (now what idiot is gonna do a cross server lot trade with this being the case)



Gank Squad Wanderer+ - Jack of All Trades
Wherever the ship takes me
Could I be Looking for YOU!:
Stemman-Intrepid
Sat Nov 27, 2004 12:52 pm
#10


"This would not only hurt server trades, but also the 'honest' people like me who actually rent lots from my citizens. Not to mention the fact that some of my factories and my entire guild hall store is on someone elses account. Should this be true, it would mean I'm back to my original setup, my 10 lots for my house and factories and the 10 lots from my other account for harvesters.


They should just limit the amount of lots per account to maybe 20. This means you can either setup 20 lots on one server, or 10 lots on 2 servers or whatever."


well... you are speaking from your point of view... i share my account with2 other family members... well only really one of them plays, the other puts in maybe 2 hrs a month...


but that would be the total wrong thing to do in my opinion... we are not all rich and can afford more than one account...


-Stemman



Intrepid Players-
Stemman - Master Spy, Storm Squadron Ace, Space Miner, Elder Architect, Elder TKA, Elder Pistoleer, Elder Village Nade Noob
Stemman' - Master Structures, RE Noob
Vendor At -3594 -2539 Outside Imperial Outpost, Dantooine
I Do Space Resource Orders 130CPU
Alllakazzaror-Wookie Elder Jedi; Allakazzaror-Zabrak Spy; Pi-Ti Ako-Human Commando

(gggggggggg}wthhhtw{gggggggggg)

Peace... is a Lie
There is only Passion
Through Passion I gain Strength
Through Strength I gain Power
Through Power I gain Victory
Through Victory my Chains are Broken

The Force shall set me Free
-The Sith Code
Stemman on Intrepid
cosno
Sat Nov 27, 2004 1:57 pm
#11

I never like seeing everyone punished for the acts of a few. That is exactly what this would do.


As much as I hate to see it - deep inside I hope that it happens, and I will explain why.


First off let me say that I am not trying to be disrespectful to anyone - and hope that I do not get flamed for saying this.


We have several architects on Intrepid selling BER13 heavies and BER14 fusions for under 100k. Lowest price I have found is 75k (this person has hundreds of each harvester stcked all the time.) Now how can they sell at that price? Simple - these individuals have lot traded their way to hundreds of harvesters. So their resource cost is very low. With the high number of harvesters and low resource costs they have vendors stocked with 75+ of each type of medium and heavy harvester. Combine this with having a 20-30 structure factories and you can easily see how they are able to pretty much squeeze every architect out of business. In my architect business I charge 125k for the heavy harvesters - and I am starting to get emails each day asking me to either drop my price or they will take their business to the other guy. Sonow I start to see my sales fall and fall and fall. As you can imagine I either harvest my own resources with the lots I have available to me, or I buy them.


Now on Intrepid there is an auction that has a harvester farm for sale. This guy is selling 200+ harvesters already in place along with the contract he has from one of his suppliers to supply the power for those harvesters. He is only taking email bids (silent) with a reserve price of 75 million credits. Wonder what will end up happening to that individual when they make this change? One things for sure - he wont get his money back - but then again - maybe this is exactly why the resource farm is for sale......


Anyway - my entire point is this - lot trades allow for the development of resource monopolies - today people dont want to come to the game to craft because there is no way for them to compete with the big boys.


Look at JTL for example - on our server it was a matter of hours after JTL came out that we had Master Shipwrights - and days later there were more shipwrights than there were pilots. How do you think that the all these Shipwrights got their resources? They bought from server famr people that have 70+ million units of resources for sale. Now ships sell for as little as 3-3.5 CPU - making them less of a profit margin as us architects. So these resource farms in essence have destroyed the shipwright profession. Hundreds of crafters with unlimited resources available to them = Price Wars.


Now ask yourself - does anyone really think SOE intended for anyone to be able to harvest and sell hundreds of millions units of resources?


What would happen to the ecenomy if everyone just used the lots available to them? It would give everyone an even playing field - a crafter would be a crafter. Maybe guilds would work together to make harvester farms - sell their resouces as a guild income project to finance bases for the GCW - or pay city costs or to assist their guild crafters. This sounds more like a win-win scenario to me.


As much as I hate to see this happen - and if there is no other way - I totally support SOE's decision to only allow the owner of the structure the ability to use the Admin functions. Give everyone that enjoys playing SWG a fair chance at competiting in the market.


But what do I know.....?


Freud -

Master Artisan, Master Architect, Master Droid Engineer

Intrepid Server



Freud Industries
The Grand Mall of Idlewind Springs, Naboo -304 475
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LonelyGhost
Sat Nov 27, 2004 10:18 pm
#12

The other rumor is that they will limit the total number of lots available to any singel account over all 8 possible servers to around 15. What this means is you can have, say, 15 Naboo round houses on your own personal lots on ONE server, or 2 Round Naboo houses on your own personal lots on SEVEN servers and a single Round Naboo house on the 8th server. So it would increase our lots by 5 (which would be nice now that up to 2 lots are used for ships), but hurt cross-swapped lots. Right now we have up to 80 lots per account available to us. Dropping that to 15 is a big blow to the swappers.


I have to say, as someone who currently has 2 Guild Halls for our Guild swapped and 2 factories for my personal use, plus 4 small storage houses (stupid item caps), I am in favor of it. I ran about 300 lot-swapped harvs for several months until the tedium got to be too much. Its just not fair to those who dont do it.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
Stemman-Intrepid
Sun Nov 28, 2004 1:02 am
#13

"If cross server lots are such a big deal and need to be taken out, this is not the way to do it.
Hereis an alternativesuggestion:

- Maintenance and power can only be payed by owner (now what idiot is gonna do a cross server lot trade with this being the case)"


here is the alternative... *tips inter-server guy2 million dollars* put 200k into each of those 10 harvestors, *gives 2 million units of power* Ditto... now come back in 3 months and we will do it again...


ofcource you would need people that still play to do this... its still easily enough done...


Furthermore, you can only have like 60 lots total(i think... its only 6 servers per account) if you max out your interserver trades... thats not that many, its good for SOE, its just a money game, the big guys will get more and more accounts, SOE makes more money... stocks go up... Real citizens are happy!


and to the guy that posted about the guy that sells heavies 75k... im on Intrepid too... i think that guy is amazing, im sure he undermines your business, but this guy, has his own city, just will all his houses for storage, and outside his city, he has FIELDS AND FIELDS of harvestors of every type... its quite an amazing site to see i must tell you.


just my opinions...

-Stemman



Intrepid Players-
Stemman - Master Spy, Storm Squadron Ace, Space Miner, Elder Architect, Elder TKA, Elder Pistoleer, Elder Village Nade Noob
Stemman' - Master Structures, RE Noob
Vendor At -3594 -2539 Outside Imperial Outpost, Dantooine
I Do Space Resource Orders 130CPU
Alllakazzaror-Wookie Elder Jedi; Allakazzaror-Zabrak Spy; Pi-Ti Ako-Human Commando

(gggggggggg}wthhhtw{gggggggggg)

Peace... is a Lie
There is only Passion
Through Passion I gain Strength
Through Strength I gain Power
Through Power I gain Victory
Through Victory my Chains are Broken

The Force shall set me Free
-The Sith Code
Stemman on Intrepid
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