Architect Archive

Thread: Harvester commands

Blah247
Thu Sep 18, 2003 7:57 pm
#1

What cmd's can be done from command line?


Only 1 I know is /pay <amount> to pay maintenance


/name <name> to name the structure



Is there one to empty hopper, add admins ect?




_______________________________________________
Colonel Nil (Chilastra) Ace Imperial Pilot & Respec Jedi
Party Bus | Mister Beefy | Xploitz

Corporal Brikk (Chilastra) Ace Rebel Pilot & Master Trader (Structures)
Awing, AC-170, doesn't really matter Rebel ships are junk...

Mearck (Starsider) Ace Freelance Pilot (Corsec) / POB Gunner
Insert ships here
Ground sucks! Stay in Space!
Drashk
Thu Sep 18, 2003 8:26 pm
#2

/addpower





Making SWG more Star Warsy. One droid at a time.
Blah247
Fri Sep 19, 2003 6:52 am
#3

That's it?



_______________________________________________
Colonel Nil (Chilastra) Ace Imperial Pilot & Respec Jedi
Party Bus | Mister Beefy | Xploitz

Corporal Brikk (Chilastra) Ace Rebel Pilot & Master Trader (Structures)
Awing, AC-170, doesn't really matter Rebel ships are junk...

Mearck (Starsider) Ace Freelance Pilot (Corsec) / POB Gunner
Insert ships here
Ground sucks! Stay in Space!
Avair
Fri Sep 19, 2003 7:43 am
#4

Is there a command to show the status window? (Cause /payMaintence doesn't tell you how much the maintence pool is - unlike /addPower, so i have to check manually)


Also it would be really great if there was a /setPower and /setMaintence command. Here's why...


Say I put 20000 credits/15000 power into my brand new harvester, a few days go by, the resource moves, i pick it up and drop in a new spot. Now the amount of power and maintence remaining will vary base on how long it was down. So making a macro to /addPower wont work completely right (i.e. could add more or less), however with a /setPower type command here's my macro.



  • /setPower 15000; (Adds enough power to make the power reserves exactly 15000)

  • /setMaintenance 20000; (Similar to addPower's behavior)

  • /setName Darkwater Robotics

  • /setPermission MyAssistant'sName

  • /operate (opens the interface to pick the resource and start)

Nice and easy, works everytime, all i need to do is select the resource and push start


This would cut a lot of the UI clutter of opening 12 window's every time i drop a harvester.




Avair Darkwater
CEO, Darkwater Robotics, Tarquinas Server
Droid Showroom - Coronet (407, -5606)
Corporate Headquarters, Edge of Infinity, Dantooine, (-2851, 5283)

---
Anti-Trust: Why SWG monopolies are pure fiction.
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Johnny5ive
Tue Nov 04, 2003 5:39 pm
#5

Devs! You guys are busy as hell, and I know that every response takes away time from reading feedback, but this will only take 10 seconds of your time.

How do you use /harvesterHarvest and /harvesterSelectResource?

Any other /harvester commands other than activate/deactivate and /harvesterDiscardHopper would be nice.

I've asked 7 CSR's, searched and checked every forum article about the subject, and googled it atleast 20 different ways. Please help those that deal with hundreds of harvesters a day!


Thanks in advance, for a reply I probably won't get..

Joharin Five ~ Tempest



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Joharin Five

I
ntergalactic Outfitters
Jaxian Bay 1st Player City on Tempest! Booyah!
CommdrSolo
Wed Nov 19, 2003 11:43 am
#6

I'd like to make macros to interact with my harvestes instead of using that dang raadial menu.



Can someone post all the commands that you use to interact?


Add Power.


Add Maintenance.


REtrieve the hopper.


This would speed me up considerably.


Even a status one so I can check on it's maintenance and power.


Thanks.





Mostrarskegg Sleggja
Amaravati, Lok, Eclipse
3-4-4-4 Bounty Hunter
0-3-3-0 Medic

Who's Scruffy Looking?????
CommdrSolo
Wed Nov 19, 2003 2:23 pm
#7

bump



Mostrarskegg Sleggja
Amaravati, Lok, Eclipse
3-4-4-4 Bounty Hunter
0-3-3-0 Medic

Who's Scruffy Looking?????
SirRafaelBH
Wed Nov 19, 2003 9:38 pm
#8

heres some that should work


/structurestatus


/harvesterActivate
/harvesterDeactivate
/harvesterDiscardHopper
/harvesterGetResourceData
/harvesterHarvest
/harvesterMakeCrate
/harvesterSelectResource
/harvesterTakeSurvey




==========================================================
Commanda - Master Bounty Hunter - Test Center (First "Agent")
Commandess - Master Mandalorian Crafter - Test Center
Stealthy - Master Spy - Test Center
Cpt-James Hook - Master Commando - Test Center

Please drop off winnings to any vendor in Commandess's Merchant Tent at 6268, 4278 on Naboo.

Over 2700 McNublets served! Are you a McNublet?
roganemor
Thu Nov 20, 2003 11:49 am
#9

Target the harvester before using these commands. Otherwise it will addpower/maintenance to last harvester you interfaced with if in range. (I know I have done this on occassion with a couple of personals next to each other)


/addpower


/pay




Relf
ret. Master Bio Engineer/Doctor

Relj
ret. MDEF
WCod Mall, 1k from Mos Espa (-3891, 2763) now in ruins

CommdrSolo
Thu Nov 20, 2003 7:26 pm
#10

Thanks. Any way to retrieve the hopper?



Mostrarskegg Sleggja
Amaravati, Lok, Eclipse
3-4-4-4 Bounty Hunter
0-3-3-0 Medic

Who's Scruffy Looking?????
SirRafaelBH
Thu Nov 20, 2003 8:03 pm
#11

not that i know of, sorry



==========================================================
Commanda - Master Bounty Hunter - Test Center (First "Agent")
Commandess - Master Mandalorian Crafter - Test Center
Stealthy - Master Spy - Test Center
Cpt-James Hook - Master Commando - Test Center

Please drop off winnings to any vendor in Commandess's Merchant Tent at 6268, 4278 on Naboo.

Over 2700 McNublets served! Are you a McNublet?
rahbert
Mon Dec 15, 2003 7:02 am
#12

Sometimes the radial menu doesn't come up for my harvester. I've figured out that /pay will open the pay maintenance menu, but I can't figure out how to get the "deposit power" menu open or the "operate machinery" menu open. Anyone figure these out yet?


MistakenIdent
Mon Dec 15, 2003 7:37 am
#13

Q. What commands are used to operate an extractor
A. These are the only commands that appear to be working at this time


  • /stru - Show status of harvester
  • /pay xx - Add Maintenance
  • /addp xx - Add xx Power - Leave off amount for dialog
  • /setPermission [admin][hopper] name - add name as either admin or hopper/or remove if already on list
  • /harvesterDeactivate - turn off harvester
  • /harvesterActivate - turn on harvester

Note: The first 4 commands work for factories as well. Not sure about last two.


Cal'amari Armistace - the Squid of Sunrunner
Selling Fine Furiniture and Building Supplies in V. Civiticus. Naboo
Master Artisan, Master Architect, Aspiring Master Chef.

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