Architect Archive

Thread: Architect doomed to be poor?

Finigol
Mon Apr 19, 2004 7:15 am
#1

Hi, I am planning to pick up a crafting profession or two and set up my own shop. The problem is I can only afford the resources to master on proffesion. Architect is what I would most like to be, but from reading the forums it seems that a non-renewable customer base has left Architects withfalling profits.My question is:Is there any hope of having a succesful buisness as an Architect?



________________________________________________
Luthlan Lancer
Flurry
Unlocked 5/21/04
BoberFett
Mon Apr 19, 2004 7:20 am
#2

It's not looking good at the moment. My sales have fallen a lot over the last month or so. I may drop Architect completely.
l33thaxx0rnam3
Mon Apr 19, 2004 7:30 am
#3

1) It depends on what you mean by rich.

2) It depends on how much thought you put into it.


Generally, AS, and WS are gonna have the most return, but you'll be hunting down resources all the time.

Me, I have a nice little stream of cash from selling furniture. I try to view the houses as a vehicle for moving the furniture. I even give a few cheap pieces away with each house, to get em hooked. "The first one's free, kid." Harvester market is gonna go down with the hologrinders getting out of the game, but there's still money to be made.


If you just want mad money, go craft something else.

If you really dig on the houses and furniture, this is for you.







Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






FreeEnterprise
Mon Apr 19, 2004 7:36 am
#4

Yep, still have the title but gave away all my subcomponents a couple nights ago. I am completely out of the Arch business.



Ravage O'Reilly
Master Weaponsmith
Wandering around Tatooine in a drunken stooper
Naufragus
Mon Apr 19, 2004 7:48 am
#5


there are3 basic problems..


1) People like yourself who are leveling....you will spend X amount of credits on doing so and then flood the market with cheap goods just to make back some of the money


2) dumb architects...these are people who price things way under their value for many different reasons...this is what is killing the profession more than anything else.....too may archtitects poisening the well thru stupidity or just trying to make a quick buck.


3) the market is mature and sales are slacking off..but points 1 and 2 are making it horrrible


that being said.....this isnt a profession for everyone...it is very resource and factory intensive...other professions may need more specific kinds of resources or be more dependent on stats but they can make liteally 1000s of items from a few K of these resources...as an architect any thing under 20K is basically scraps.


unless this is something that you really have a passion for i dont suggest anyone pick up architect at this point
EnFERn0
Mon Apr 19, 2004 7:58 am
#6

I got an extremly well stocked Harvester Vendor. So my sales are good. Not fantastic, but good.



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

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Mkappus
Mon Apr 19, 2004 8:21 am
#7

Any business you get into today is going to be very hard to compete in. Weaponsmiths and armorsmiths have stockpiles of old good resources. Architects have established customers and reputations, networks to get resources cheaper than you may be able to.


There are very few DEs and with the revamp in patch 9 they will see a bump in sales. You can also probably break into the chef profession, since food is needed by so many so often.


The approach of having enough cash to buy the resources to master a profession kills me. What happened to working your way up, or taking time to do something. All these people who buy ore and gemstones and make 120 naboo head statues aren't playing the game.


Harvest resources, sell some use some. Make furniture and houses as you go. No need to bankrupt yourself to get to master if you are patient.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
Cafa
Mon Apr 19, 2004 8:34 am
#8


You know I hear this all the time. The problem isn't your credits, the problem is your patience.


I started with NOTHING.I did a few marksman missions to live and then went straight into Artisan and then Architect. It took me a month solid to Master Architect. I did every scrug work for people possible, hand making over 600 walls on the way to master. The time spent doing so taught me what people need as commodities and as luxury items. I structured business as such and am doing rather well today.


Fivo Asia

Message Edited by Cafa on 04-19-2004 08:43 AM



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Cuttle44
Mon Apr 19, 2004 8:53 am
#9

Sales have slowed down in the last month or so, but I'm still making 10 mil/week from my vendor. So, you can still make money at this. You just have to be really good at what you do. Have a great location, advertise on trade forums, keep your vendor stocked and know the market (don't price too low or too high).


It'll take you a while to figure it all out. I don't see this as a dying profession. SOE will add new things that will spark it from time to time (Look at how many floras we sold after they revamped chef).And there will be a new flux of players needing harvesters once the space expansion comes out.





Cuttle
Master Architect
~Retired~
Forum junkie.

Finigol
Mon Apr 19, 2004 8:55 am
#10

Their is no way for a novice to compete with a master in anything. The only way to be a success is a be a Master of your Proffession. I didn't do crating when the game first came out so I missed the "work your way to the top" phase. I have been a Master Tailor/ Architect before so it is not like I am just learning how to craft. I just want a fun trade with which to set up my shop and have a good buisness.



________________________________________________
Luthlan Lancer
Flurry
Unlocked 5/21/04
Pawlin
Mon Apr 19, 2004 9:23 am
#11

The economy varies a lot from server to server (hmm that sounds familiar), but... I think things have slowed down a bit but there is still a lot of ongoing architect business out there. We don't have a growth economy still but there is still demand out there. And there is some decay in our deeds due to people forgetting or unable to pay the maintenance. We've all seen harvesters on fire. Plus there is gradual turn over of new players. I don't know about you guys but I don't see a large market of used harvesters so I don't think the lack of decay necessarily keeps us from selling deeds to new the demand.


I think the the key thing now to compete in our businessis establishing your name. If you do that well enough then you should be fine. If you don't build up your business's customer base then you are doomed to be poor.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Anian
Mon Apr 19, 2004 10:21 am
#12

"2) dumb architects...these are people who price things way under their value for many different reasons...this is what is killing the profession more than anything else.....too may archtitects poisening the well thru stupidity or just trying to make a quick buck."

- I will rebuttle this point until the day comes that I do not play this game anymore.


My main character is no longer an architect. But, this comment is more focused toward all crafters than just architects. If you can find a way to make goods, sell them at a very inexpensive price comparitively, and still have fun with the game...then there is no reason you shouldn't do it. Most of the architects that do price things lower than the rest of the archs out there don't do it to make life miserable for their competition. Who knows, they may have founda way to mine their resources at a very inexpensive in-game price (maybe by use of multiple characters that they own or multiple characters that let them use their unused lots). Maybe they found a vendor that sells in bulk for 1.5 to 2cpu. Honestly, when I was in the resource supply industry, I was able to mine ore at like 0.6cpu. So, if you feel you want to sell your end products for a price of 2:1, then so be it. You're still making a huge profit based on what you can mine your main resource for.


Not all architects are out for a quick buck. Some of us (like me) prefer to sell for cheaper prices just because I still make more money off those inexpensive sales than I'll ever need (including maintenence costs on harvs, factories, power gens, houses, and vendors).


Anian



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Anian Ciavaese (Naritus) - Master Artisan/Master Merchant/Master Architect
Abord Oihi (Naritus) - Master Musician/Master Doctor
** Personal Quote: "Don't play harder...play smarter" **
Cafa
Mon Apr 19, 2004 11:01 am
#13






Anian wrote:


Not all architects are out for a quick buck. Some of us (like me) prefer to sell for cheaper prices just because I still make more money off those inexpensive sales than I'll ever need (including maintenence costs on harvs, factories, power gens, houses, and vendors).


Anian





Side note to that is then dont ANYONE get upset with crafters then doing the things that are necessary to cut costs. The rampant inflation of our server drove most heavy crafters into static harvs just to compete. I cannot produce anything at a reasonable price when people want 10 to 15 cpu for steel and 6 cpu for ore and grind metals.


Fivo Asia



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

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