Architect Archive

Thread: Just an observation...

Elenora
Fri Aug 22, 2003 9:31 am
#1

What happen to all the rants and complaints about mind damage and how we should be able to heal it and how it needs to have some kind of rework...


that was the general theme of much of the mind damage threads that were here prepatch...


now that we are the main users of mind damage...all i hear is mind poison is not over powered...mind damage is not an issue...i have to use xxx amount of materials to craft it...or I had to work to level a master CM and so on...


sounds like the same excuses people were using prepatch on why no HAM cost KD was valid...or why rifleman should do 2000+ mind damage....


from what i see, if anything the patch just made things far worse in terms of mind damage because mind damage is now the only way to effectively kill people. now that buffs are fixed, I regularly see people running around with 2000+ H and A....and 700 mind....







--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Lorkar
Fri Aug 22, 2003 9:39 am
#2

I suppose, just like you had pre-patch comments and post patch comments and told us not to confuse the 2, so do other people!


*smirk*




Hekai
The Loner
Nohup1
Fri Aug 22, 2003 9:45 am
#3

Oh, don't think I've forgotten about it...

I'm just waiting for the Correspondents report to come back. It's pretty clear nothing's going to change till then.

If they dodge the question, or just give a smart-alec reply (with a smiley-emoticon). I'll start bitching again.

With the damage reduction, I find I'm doing less and less healing. Damage is definately migrating toward all mind-damage.

Anyway, I'll be patient for another week or so for the report to come back. Hope some of us are still left.
WhiteRaven
Fri Aug 22, 2003 9:57 am
#4

I guess you missed my thread Elenora... Ofcourse I am not AS (Key word here because every once in a while I go on a bender ) prone to ranting such as you are



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Stimaddict
Fri Aug 22, 2003 10:03 am
#5

perhaps people just realized that mind healing isent really an important issue and that they just thought it was, when they were clueless as of how the game was balanced...


but more likely the noobs who are now feeling uber, but still dont have a clue whats going on, just stopped whining. gotta give them credit for not shooting themselves in the foot.




- Jubilee -
Master Combat Medic 4444 / Expert Gunfighter 0041 / Novice Doctor 0210 / working on Novice Rifleman
Sunrunner

Account active untill September 3rd.
See you in WoW
Nohup1
Fri Aug 22, 2003 10:05 am
#6

Not a noob stimaddict.

Mind-damage has some problems.
Stimaddict
Fri Aug 22, 2003 11:00 am
#7

make mind damage healable = destroy the rifleman profession



- Jubilee -
Master Combat Medic 4444 / Expert Gunfighter 0041 / Novice Doctor 0210 / working on Novice Rifleman
Sunrunner

Account active untill September 3rd.
See you in WoW
Elenora
Fri Aug 22, 2003 11:02 am
#8

not if u give rifleman 1 hit capability to both H and A...


if mind damage goes, there are other way to insure rifleman maintain their combat viability by shifting to other hams...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Stimaddict
Fri Aug 22, 2003 11:53 am
#9

Mind healing in the game = any team playing PvEwith a medic plays in god-mode




- Jubilee -
Master Combat Medic 4444 / Expert Gunfighter 0041 / Novice Doctor 0210 / working on Novice Rifleman
Sunrunner

Account active untill September 3rd.
See you in WoW
IlyaMasool
Fri Aug 22, 2003 2:20 pm
#10

I think you should stop worrying about mind damage.


Just because you CM stopped talking about it doesn't mean rest of us did.


If something is a "real" issue, it wouldn't go away unless the dev address them.


I think where you went wrong was trying to do damage control before there was damage.


Sure you have an advantage with your mind damage, and although I don't think it is an "exploit" to use them, anyone can see that if such usage is prevalent then everyone will complain and Dev doing what they do will over "fix" it by doing something drastic like making do damage in health instead of mind and probably reduce the damage amount in half as well.


I am sure that is exactly what you were trying to avoid, by pre-emptive "self-reduction" you tried to avoid that un-avoidable nurf that is sure to come with over usage of any skill.


Problem is you look way to far down the road.


Just step on anyone calling for nurf of your class and don't be a hero

-Myrick-
Fri Aug 22, 2003 3:20 pm
#11

Biggest problem with Mind damage is for what the HAM costs are on a rifleand a rifledoesn't do enough damage in PvP.


Second Biggest problem is that Eye Shot should take a mind drain or have a timer. This really borks rifleman as the Mind Pool damager.


I think most people have learned how to deal with mind damage in PvE. That when in a group and your mind is low its time to bail out and take a bit of a break while the others work on the target. It's here to stay and we're not going to be able to heal it.






Myrick

Stimaddict
Fri Aug 22, 2003 3:24 pm
#12

right on!



- Jubilee -
Master Combat Medic 4444 / Expert Gunfighter 0041 / Novice Doctor 0210 / working on Novice Rifleman
Sunrunner

Account active untill September 3rd.
See you in WoW
WhiteRaven
Sat Aug 23, 2003 12:58 am
#13

mind healing is bad except when trying to heal an incapped player.



I suggested Smelling Salts for situations where a person is mind incapped only.




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The GCW needs serious attention. If you agree with that also please post a reply on this thread

http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=28469

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