Architect Archive
Thread: Equipment factory
A heck of a lot of ore and metals, and a little gas, I think.
I'm close to finishing mine, and it's taken me over a week working by myself to gather all the resources required... Of course, part of that time was waiting for Carbonate Ore to return to Bloodfin/Tatooine...
Does anyone have a listing of what can/cant be made in an equipment factory?
If I recall the factories run along the lines of the crafting kits. Wearables=Clothing & Armor, Structural=Structural, Food=Food & Chemical, and Equipment=Droid, Weapon, and General.
Kordak
Ahazi
Can you make basic harvestors in an equipment factory?
Anything in the artisian tree?
It might vary a little, but here ya go:
7350 Low Grade Ore
3080 Steel (I include metal in steel for ease)
1400 Aluminum
500 Copper
500 Carbonate Ore (LGO)
400 Reactive Gas
200 Chemical (I use Fiberplast)
Again, it could vary for the type of factory, but it will be very close.
Only 1 small difference in all the factories. Equipment takes small storage unit while the others take the normal size one. Extra 130 metal or close to it.
Never tried making personal havestors in one but I'm not sure why anyone would. I guess you could if you really sell a lot of them, but I sure don't go through 100 in a day. My first guess would be no, and that you need a structure factory for it. However, since I haven't tested it I'm not sure. I know I won't be trying it anytime soon as I don't see myself using that many.
Personal harvesters are made in structure factories, not equipment factories.