Architect Archive

Thread: Some help please

HeadTailJones
Mon Nov 03, 2003 6:53 pm
#1

Where is the Creature Handler Trainer on Tatooine?


I need Novice Creature Handler.


Thanks for helping.

petergriffon
Mon Nov 03, 2003 6:56 pm
#2

I'm at work so I don't know the exact cords, but there is' one in Espa, he's on the border of the city, not in the middle, and has a cu-pa (i believe) standing next to him. He's across from a mission term and an explorer mission term.


Hope that helps





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Malborka
Mon Nov 03, 2003 6:57 pm
#3

There's two (cities and coordinates follow):


Mos Entha: 1374, 3262


Mos Espa: -2994, 2530


Enjoy, and Welcome to the community!


Malborka

RupertEleventh
Mon Nov 03, 2003 6:59 pm
#4

http://swg.allakhazam.com/db/bestiary.html?action=search&name=&aggro=Either&type=4&killer=Either&ttype=14&stalk=Either&planet=0&tame=Either&city=0&herd=Either&sortby=Name&pack=Either&minlev=&maxlev=&range=Either&meat=0&hide=0&nonglobal=0



here are all the trainers for ch, so no offense but its not that hard to find, cmon lets stop the noobieness and get it together





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01000101 01111000 01110100 01110010 01100001 01101111 01110010 01100100 01101001 01101110 01100001 01101001 01110010
01100101 01111110 00100000 01111110 01001010 01100101 01100100 01101001 00100000 01001001 01101110 01110100 01101001
01100001 01110100 01100101 00100000 00110010 00101101 00110100 00101101 00110000 00110100 01111110 00100000 00111101
01010000 01000010 01010000 00111101 00001101 00001010






HeadTailJones
Mon Nov 03, 2003 7:01 pm
#5

I'm a casual player and close to novice BH and I've never seen a Creature Handler trainer not even one.


Thnks to everyone who was helpful.

RupertEleventh
Mon Nov 03, 2003 7:10 pm
#6

gimme a break i just like to use my knowledge to put others down, cause in real life i'm a geek and no one talks to me




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01000101 01111000 01110100 01110010 01100001 01101111 01110010 01100100 01101001 01101110 01100001 01101001 01110010
01100101 01111110 00100000 01111110 01001010 01100101 01100100 01101001 00100000 01001001 01101110 01110100 01101001
01100001 01110100 01100101 00100000 00110010 00101101 00110100 00101101 00110000 00110100 01111110 00100000 00111101
01010000 01000010 01010000 00111101 00001101 00001010






radtranceman
Tue Dec 16, 2003 2:20 pm
#7

each weapon has its uses,


Vibroblade - if you need AP, rarely use this weapon, see stun baton.


Gaffi Stick - Weapon of choice for most creatures, even taking into account armor rating, they are cheap so buy a bunch and get them sliced, used the ones sliced for speed until you get the speed modifiers, then use the ones sliced for dmg. Cheap, low ham, whats not to like.


Curved Sword - NPC's and unarmored pvp, nice wound percentage and you will rarely miss bleeds, watch out for ham costs. Get a powerup that lowers ham costs if you can.


Stun Baton - owns anyone in armor, as its stun damage and most armor is vulnerable. Negates the need for a vibroblade unless they are wearing some highly experimented tantel (who the hell bothers with that, lol). If you are rebel you will own anything in stormtrooper armor including Stormtroopers, Dark Troopers, Black Troopers, etc...etc...


Forget hurtons and tuskens they db. With a decent pet(i used a mtn. dewback mount)Run plains walker piket missions on dant using gaffi sticks cause you will wear out weapons fast doing this. Get paid 10k per mission and they don't db. You will get a total of 9 pikets in the lair for 3k-4k xp each plus 5k for the lair. You will level fast and be rich by the time you are done. Go up the footwork tree first. when you get footwork done you can dispense with the pet get some good kinetic armor and dr. buffs with all the money you made and solo the pikets. Collect the eggs and sell them. Made huge money and leveled fast.




Zzz (pronounced zed)/Wanderhome
Dictator of Monk
sciguyCO
Tue Dec 16, 2003 2:40 pm
#8

Actually, an AP1 weapon does 25% more damage to an opponent with "Armor: none".


So if your vibro has a base damage of 80-120 (pulling numbers out of thin air), it will do 100-150 to anything without armor. Then any multipliers from specials, kinetic resist, etc adjust those numbers.


I like the vibro because it's fast (although that's less important as you go up Footwork), I enjoy the "buzzing" sound it has when it hits, and the HAM costs are pretty evenly spread out (unlike the Gaffi's health and Stun Baton's mind biases).


Some other things to consider: a good Gaffi generally has the highest damagesoit's handy for at least putting an initial bleed onto a mob since the bleed amount isn't affected by resists or armor. And many mobs have vulnerability to stun damage, so a Stun Baton will ingnore any armor they have and you don't have to worry about damage reduction from Kinetic Resist.


What I generally do is examine the creature before going into battle to check it's resists. I hit it with a bleed using a gaffi, and switch to either my damage-sliced vibroblade (if the creature has armor and/or low kinetic resists) or stun baton (if vulnerable to stun and kinetic resist above 25%). I stick mainly to status attacks (especially blind and intimidate) until I get the HAM down to about 25%, then finish it off with gaffi stick and HealthHit or meleeHit2. For humanoid enemies, I also try to get the dizzy/lunge1 combo off, but that's becoming less effective on the higher-end NPCs.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
AltairPolluxRigel
Tue Dec 16, 2003 2:56 pm
#9

i'm pretty sure AP1 vs none doesn't add a bonus, but it does accurately pierce AR1.



-Altair
Asmodean25
Wed Dec 17, 2003 1:35 am
#10

Hi, I'm a new fencer.. currently i am 0/2/0/1. At this lvl, which weapon do you think i am best off using? Right now i am using the vibroblade because of the ap 1. Should i be using anything better? Also, right now im killing huurtons on Dantooine for xp. Should I move to the Tusken fort? I am also a 3/2/2/3 ch. Thanks for any help.



X




Xemini, Bria

Caidoz, Naritus

Xemini, Bloodfin
AltairPolluxRigel
Wed Dec 17, 2003 1:56 am
#11

i don't think AP1 gives you a bonus to unarmored opponents, so a curved might be better against those without armor.

i think if you can handle huurtons, you can handle tuskens. i know that i, personally, could handle tuskens easily long before huurtons stopped giving me trouble. but then, i'm half retarded. you probably will be just fine at the Fort.



-Altair
Asmodean25
Wed Dec 17, 2003 1:58 am
#12

Thanks, I appreciate your help.



X




Xemini, Bria

Caidoz, Naritus

Xemini, Bloodfin
mnava
Thu Feb 05, 2004 11:42 pm
#13

how come i dont get xp for crafting bone helms or segments?



ZERO-COOL proud member of IDS , Grind whore Since Beta
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