Architect Archive
Thread: Player City Garage Schematic
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Dvnce
Sun Feb 29, 2004 1:52 pm
#2
As it is now (and remember it is possible to change before it hits live.. ) the following are the resources required for a player Garage..
1550 Metal
1800 Low grade ore
350Low grade ore
6 walls
1 Power core
4 Identical Structure Storage Modules..
Pretty simple actually .. and there are there planet types.. like the rest of the city structures..
AND !!!! I cannot wait till the new lights Go live.. They are Very Nice.. Looked like 10 new sources of working lights if not a few more..
Dvnce
Sun Feb 29, 2004 2:13 pm
#3
Its Construction 3 ... And I cant wait till the new lights get to live.. They are so cool... He He.. sure is a funny thing to get so excited for lol ...
FreaknFarlo
Sun Feb 29, 2004 3:26 pm
#4
What are the components used for the new lighting? All still using GP modules? And did they change the free standing lamp schematic to use a GP module and does it work as a light source now?
shawing01
Sun Feb 29, 2004 3:40 pm
#5
But what should we be charging for these? I'm just looking for thoughts because I like to stay about average on my prices. It will be a BIG-time sought after structure, so the beginning prices will be high most likely.
Grisbilen
Mon Mar 01, 2004 1:39 am
#6
construction like all the other city buildings? but const 3 or const 4?
StumanKadir
Mon Mar 01, 2004 6:07 am
#7
Any idea on the size of the Garage? We are thinking of replacing the shuttleport with a garage (be of more use to us I think
).
Mkappus
Mon Mar 01, 2004 9:04 am
#8
Dvnce,
Please post any schematics on the new lighting. Curious about candles too.
tomcat980
Mon Mar 01, 2004 9:04 am
#9
And what size does the city need to be to put down the garage? Thanks for all the good info. Doin a heck of a job.
VargusStarblazer
Mon Mar 01, 2004 9:12 am
#10
Dvnce wrote:
As it is now (and remember it is possible to change before it hits live.. ) the following are the resources required for a player Garage..
1550 Metal
1800 Low grade ore
350Low grade ore
6 walls
1 Power core
4 Identical Structure Storage Modules..
Pretty simple actually .. and there are there planet types.. like the rest of the city structures..
AND !!!! I cannot wait till the new lights Go live.. They are Very Nice.. Looked like 10 new sources of working lights if not a few more..
Makes me proud to be an architect! Or at least, just insane enough to stick around and be one.
N00bHunter
Mon Mar 01, 2004 11:20 am
#11
Mayor has to have Civic Policy 2 and has to be aRank 2 City in order to place the Garage, they are about the half the size of a normal NPC City as well.
Here is the link to the City Structures site.. it has the Garage images listed
http://starwarsgalaxies.station.sony.com/content.jsp?page=City%20Buildings
Message Edited by N00bHunter on 03-01-2004 01:22 PM
Message Edited by N00bHunter on 03-01-2004 01:23 PM
Torinah
Mon Mar 01, 2004 3:55 pm
#12
/cheer
Thanks for the info!
llllllTORI'NAHllllll
Master Architect - Master Artisan - Master Tailor
HAH
Tarquinas || Dantooine || Lake Cassini
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