Architect Archive
Thread: New Experimentation... oh and armoires are fixed..
Message Edited by Dvnce on 02-28-2004 04:32 AM
This does not necesarrilly mean that we now have to exp all 10 points to get max BER.. If you get your omu to 94%+ Ber 13 comes at 82% on the final assememby with the right resources.. that should still leave enough exp to dump a few into hopper..
Only thing I can wait for.. is with the resources I have.. I hit 97% pretty easy on final assembly exp. .. With this new system and being able to surpase the normal % cap.. with a good amazing success I will finally be able to see what will happen with a 100% effective... ![]()
Good work ! I am looking forward to hearing what 920+ average comes out at on the omus, I expect we will quickly be able to work out a formula for the starting percentages based on average qualities. At the moment it is looking like a straight division by 35 (893/35, or 490/35 = 26/14) for the base with 25% of base added for each 'great', but the roundings are suspect here. Ort it may wellbe more complex and involve weightings like in theexisting formulae, a few more results to cross reference will probably giveus the clue.![]()
Message Edited by Bandola on 02-29-2004 06:25 AM
Dvnce,
Are you a master architect on Test Center? I'd assume so from the looks of it.
Any idea how people with fewer experimentation points fare?
Can you spell out exactly how this differs from the current experimentation system? Call me thick but I don't see much of a difference.
Galdara wrote:
I hate undefined acronyms. What the heck do you mean by 'omu'?
Ore mining unit. Took me a minute to figure it out myself