Architect Archive

Thread: Failures! #@$! Three finals in 24 hours

Tresnar
Tue Jul 29, 2003 11:05 am
#1

I just failed on three solar generators in the last 24 hours. I used my best stuff, all above 700 of the status required (many above 900). What am I doing wrong? Almost deleted my character in frustration.



Tresnara Enator - Master Dancer, Master Marksman, Novice Pistoleer
Kauri Cluster

Accabwec - Master Artisan, Master Architect
Scylla Cluster - Tatooine - Mos Espa
Sedryn
Tue Jul 29, 2003 11:14 am
#2

The database is code red guys.. Their #1 priority right now is to keep it going


Everyone (ive talked to many) have seen an alarming increase in failures (as I have as well)
I failed 3 out of 6 walls last night so I stopped.


This is a stealth Nerf to keep database objects down. (the mellon nerf was a red flag to usthat they had to result to even that)

They cant admit alot of things or explain themselves right now. any attempt to do so could be used in court.

This is not a flame or over reaction. Its freaking obvious.




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Sedryn
Tue Jul 29, 2003 11:17 am
#3

Oh. forgot to add. My prices WILL go up as a result of this. Maybe another idea by the devs to get the economy moving.



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.:Zen Starstrider Spaceways:.
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Laruther
Tue Jul 29, 2003 11:33 am
#4

This is not a stealth nerf i have failed like 3 times in the last week. I use experimented crafting kits up to 82% the best i can do. I also always stand next to my 82% crafting terminal. I build constantly by hand. I craft furniture all day with no porblem and when i do craft a structure i let my factory do all the work. I usually only combine all the parts at the final stage.The only final build i have ever failed is one solar panel and it was using crap materials brought to me. I don't mean to brag or nothing but i dont see how every one is failing so much. Double check your crafting machines and if the item has more than one requirement get the best to fill all the requirments not just the highest percentage one. So if it wants 57% overall and 20 conductivity and 33 something else dont just use something that has 900 overall and 10 in the others. using something with good numbers in all requirments is always best. even tho it may not have the best number for the highest requirment.



Owner and operater of Laruther Corp Furnishings
Located on the Starsider server just West of Theed on Naboo
To place an order or get a price list and waypoint email Laruther
kailusdog
Tue Jul 29, 2003 11:35 am
#5

I had similar problems since Sunday. Destroyed my crafting tools and built new and haven't failed since.
Tresnar
Tue Jul 29, 2003 11:37 am
#6

Well, I just built the station a week ago, fully experimented, maybe I'll try rebuilding the tools, but they were expirmented up to 92 - 94% I believe.



Tresnara Enator - Master Dancer, Master Marksman, Novice Pistoleer
Kauri Cluster

Accabwec - Master Artisan, Master Architect
Scylla Cluster - Tatooine - Mos Espa
kailusdog
Tue Jul 29, 2003 11:40 am
#7

Yeah, I can't explain it but usually fail atleast on part of a house and I built an entire medium without one failure with new tools.
Sedryn
Tue Jul 29, 2003 11:56 am
#8

This is within the last 48 hours and I have 5 people who craft I speak to online all day. All 5 mentioned it without me asking.. thats not just coincidence....



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Sedryn
Tue Jul 29, 2003 11:57 am
#9

Cool, Looks like im building me new tools when I get home. Thanks for the info



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.:Zen Starstrider Spaceways:.
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Spaceman03
Tue Jul 29, 2003 3:25 pm
#10

How do you guys exp your crafting tools? I've tried at several stations and can never experiment it. Help!
DerekSagan
Tue Jul 29, 2003 3:45 pm
#11

You need a Weapon, Droid and General crafting tool, and same station. You can't use the General Crafting tool you start with for ANY experiementation, you need a specialized tool. This also means you should make a WDG Tool, then immediatly use it again to make another one with experimenation. Then make your new Structure tool (or 2, so you can make bricks faster) with experimentatation...


--


Sagan on Gorath.

Spaceman03
Tue Jul 29, 2003 4:15 pm
#12

WDG tool. Who would've thought. Thanks!
Moonslinger
Wed Jul 30, 2003 12:51 am
#13

I'm not sure why, but I don't have the crit-failure problem that is always described.


I'm teir 3 now, and don't think I've ever Crit failed on a wall module or greater.


I use 94% crafting tools and machine. I'm Mon Cal, which probably helps.


-Moon of Naritus

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