Architect Archive
Thread: Merchant Tents?
Will we be able to place a merchant tent in a NPC city at all?
Also can we have naboo houses on Rori.? If not Devs we should
lol....You should have searched just a tiny bit more closely before posting......
If its an inhabitale ( i cant spell) it can have a house of any kind on it.....every been to lok ?????
Lok has Tatooinestructures and Rori has Naboo !!!!
Darkwarmonger wrote: I've been noticing several Merchant tents around in Player cities in recent weeks, and I've been wondering, who builds these? How many lots does one of thes take up? Can I put a Vendor in them?
Architects make them with Reinforced Fiber Panels (Factory run) and Fiberplast Panels + metal resources. They take one lot, have 75 storage, you can put several vendors in them, along with items.
It takes a merchant with Effencicy IV to be able to place one of your own. If you don't have that level, then you have to work with someone who does, get them to drop the tent, then make you admin on it so you can place a vendor. Works just like any house.
For a pure merchant, this is a good alternative to a house since it only takes the one lot and has a small footprint.
Cal'amari Armistace - the Squid of Sunrunner
There is an FAQ for merchant tents here:
http://forums.station.sony.com/swg/board/message?board.id=merchant&message.id=13556
RobertTamburo wrote:
you can also train up to efficiency IV, place the tent, then surrender the efficiency tree .....
But let us hope that they fix that bug.
OMG SHUSH!!!
Next thing ya know you'll be letting everyone on to the fact that with that same skill you can lay down any structure at -20% off the maintenancecost....then /transfer it to anyone else and the discount stays as long as the structures up no matter the owner or their skills!!!
RobertTamburo wrote:
you can also train up to efficiency IV, place the tent, then surrender the efficiency tree .....
I really hate this requirement. This has essentially made a new product and limited sales of the product to almost the SMALLEST element in society exclusively. One wonders at the logic here.
"We have this great new FEATURE for architects!"
"But you'll never get to sell more than 3 or 4!"
Please change this requirement to novice merchant. That makes more sense. I keep eff 4 for harvesting and quite a few other things. Not for the stupid tent.
Fivo Asia
Master Artisan - Master Architect - Master Merchant
Tempest - Dantooine - Vesnia
Cafa wrote:
RobertTamburo wrote:
you can also train up to efficiency IV, place the tent, then surrender the efficiency tree .....
I really hate this requirement. This has essentially made a new product and limited sales of the product to almost the SMALLEST element in society exclusively. One wonders at the logic here.
"We have this great new FEATURE for architects!"
"But you'll never get to sell more than 3 or 4!"
Please change this requirement to novice merchant. That makes more sense. I keep eff 4 for harvesting and quite a few other things. Not for the stupid tent.
Fivo Asia
Master Artisan - Master Architect - Master Merchant
Tempest - Dantooine - Vesnia
3 or 4? - You must be doing something wrong... i've sold maybe 80 of these. I can't keep them in my vendor because i sell out too fast. - If i only had the tailor skills, i would sell maybe 6 a week.
Believe I read in some patch notes that the skill for placing tents was moved to Management 4, from Efficiency 4.