Architect Archive

Thread: Factory prices???

Nariko
Wed Apr 14, 2004 11:41 am
#1

New to architect, just wondering (ball park) what kinds of prices we are getting for the different factories? I realize they will differ from server to server but like i said just trying to get an idea. ( dont want to undercut my fellow architects )


-Norse
Calibos
Wed Apr 14, 2004 1:05 pm
#2

On Scylla, I sell all my factories for 50k.



Asho Loki
Master Architect/Master Artisan
Proprietor, Loki Vehicles and Architecture (housing - deeds - furniture - vehicles - tools)
Located on west Main Street. Helios, Tatooine, Scylla Galaxy

Eko Loki
Rifleman/Ranger/Surveyor
Nariko
Wed Apr 14, 2004 2:20 pm
#3

Silicon, do you sell small houses for 100k? don't those take 10 wall modules? 30k sounds kind of cheap for a structure factory, or am i wrong?


-Norse


iamsiege7817
Wed Apr 14, 2004 2:45 pm
#4

First off it takes 10 wallsections to make ONE wall


And all the ore and metal used to makethose sections have to be the same to be able to stack in the tool to make the wall


Then all the walls in the building have to be made from the same ore and metal or else THEY wont stack in the tools


So you need a HUGE supply of the same ore and a large supply of the same metal to be makin buildings


But as for prices for factories I sell them for 40K-60K thats the going rate on tarquanis that i've seen so ive had to match that price.


And small houses are like 15K unless you have a guild member or friend make them for you its the large houses that are 130K but they take a heck of alot more resources PLUS factory run crates for the components.

Pawlin
Wed Apr 14, 2004 2:46 pm
#5

Factories tend to range in the 30k to 75k. 30k is the super cheap side. Seems to me that the average is in the 45-50k range. However, this all varies a lot from server to server so check around on your local market.


Small houses use 10 structure modules rather than 10 walls.


Charging 10k per wall used in a deed is a very very rough way to do pricing. I wouldn't recommend that route. If you want an easy way to do it then look at total resources used and multiply by a figure of your choosing.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Pawlin
Wed Apr 14, 2004 2:49 pm
#6






iamsiege7817 wrote:

...


And all the ore and metal used to makethose sections have to be the same to be able to stack in the tool to make the wall


Then all the walls in the building have to be made from the same ore and metal or else THEY wont stack in the tools


So you need a HUGE supply of the same ore and a large supply of the same metal to be makin buildings

...




You can use mixed and matched materials to make walls and structure modules.


They only have to be "similar".


e.g. you have 3 ores named A, B and C. You can make 1 structure module with ore A. 5 structure modules with ore B and 4 structure modules with ore C and then combine the 10 modules to make a wall. This works in factories as well. You can run off 100 structure modueles from one schematic and then 50 from another schematic using different matierals and throw all 150 of the "similar" modules in the input hopper and get 15 walls out of them.








Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
iamsiege7817
Wed Apr 14, 2004 3:10 pm
#7

My mistake :


Ishould have said the materials have to be the same resource typelike intrusive ore ........ not identical same named resources............. i've never been able to combine a wall made with intrusive ore with a carbonite wall anda scalastic ore wall and have them stack in the tool


Butwalls made with any carbonite ore is stackable in the tool even tho the ore used to make each wall might have different names and stats.....

Pawlin
Wed Apr 14, 2004 3:58 pm
#8






iamsiege7817 wrote:

Ishould have said the materials have to be the same resource typelike intrusive ore ........ not identical same named resources............. i've never been able to combine a wall made with intrusive ore with a carbonite wall anda scalastic ore wall and have them stack in the tool


Butwalls made with any carbonite ore is stackable in the tool even tho the ore used to make each wall might have different names and stats.....







You can mix and match walls made from different materials. It doesn't matter if they are carbonate ore or intrusive ore or what. Any wall is equal to any other wall.






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Naufragus
Wed Apr 14, 2004 7:40 pm
#9

here is my opinion....


Factories will make the owner 1000000000000s of credits in return.....we are basically selling them a money machine....i feel we should get top dollar for them...but too many architects have already peed in the pool and set the price way to low....


i used to price things by the wall but then i decided that that was not a true reflection of its value


you also have to take into account that factories dont just take walls..they take manufacturing mechnism which take turbines which take every resource known to man...if you are not crafting by hand then it takes time, maintence and power to harvest or buy all these resources and then do 4-5 factorues runs....


people will pay more for a chest plate that wears out in one weekend



Arakesh
Wed Apr 14, 2004 8:46 pm
#10

I sell all factories for 42500...TROTSKY, Starsider
dhcpSilicon
Thu Apr 15, 2004 12:54 am
#11

On Radiant, it's about 10k per wall on any structure.
FreaDra
Thu Apr 15, 2004 2:14 am
#12

Hehe, nice tray Naufragus, but that logic doesnt hold. You dont necessarily price things according to how much the user will make. Imagine how much hammers would cost carpenters? Or pens famous authors?


Its supply and demand whichdetermine value.


frea



frea Dra
-=The Desert Oasis Mall=-
(-1900 -3865) Bestine
*Please make all deliveries to my storehouse vendor in the left side room


Veers_Intrepid
Thu Apr 15, 2004 3:40 am
#13


50k no less, but i personally stopped making structures cause of the silliness of other architects who undercut into stupidity.


my suggestion charge whatever you wish, there is always a guy cheaper anyways hehe


i make stuff mostly only for guildies and myself. or on special request. i am not spending my time for get nothing in repeat.


architects are the dumpest people in this game, when i look at cpu payed and charged for finished products, architects got lowest payments at all.


but hey i got still my fun being architect and i make my cash, but i am nmot restocking everything anymore in my vendors and for sure not for rediculous low prices, i am a master and my time is worth something



Message Edited by Veers_Intrepid on 04-15-2004 03:41 AM



Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
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