Architect Archive

Thread: Am I alone in my approach to resources ?

Bandola
Wed May 05, 2004 1:42 am
#1

I read posts all the time extolling the virtues of harvesting your own resources, particularily ore. Am I unique in that I do not harvest a single resource myself?

I have found that apart from at the start when I harvested all my own metals and a shortperiod when I harvested lube oil and reactive gas, the quantities I use up in production make it a waste of time and effort to harvest these myself as I cannot gather sufficient quantities of a single resource to make it worthwhile. For example, I need 220k+ of ore and80k+ of metal to make one run of 100 walls, and I usually try to make 1000 walls at a timeas they are used up so fast, this means 2.2 million+ unitsof ore and 800k+ of metal. There is no way I can harvest this fast enough. Furthermore, because of high production rates and storage needs all my lots are used for houses and factories and I don't likerenting lots because of the hassle involved in redeeding and moving harvesters to a good spot. Yes, I know I could use rented lots for the factories, but even then I would not want to rent my main house lot so would be limited to 8 harvesters that I could move at will, and I have had bad experiences renting factory lots and losing them and all their contents.

Does anybody else buy in 100% of their resources or do most of you harvest and only buy in the resources you need in smaller quantities (e.g. gas and chems) ?




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

EnFERn0
Wed May 05, 2004 2:54 am
#2

I have 3 large fields with Mediums approx 2-3km away from the City I live in.
Atleast 1 field will be picking up in a good quantity. Buying bulk resources is damaging the profits.
I buy the fine resources or hire mines to do it for me.



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

-----------------------------------------------------------------------------------------------

Frenzi
Wed May 05, 2004 6:19 am
#3

Ive been an architect for a week and have spent a fortuneon resources so far. I have none of my own lots as ive set up shop/factory in a Guild Hall and have yet to transfer this to a willing guildmate.


Ive spent at least 5m so far on getting set up and buying a ton of resources, and I really should sit and write down how much I can spend on resources to make a profit before I just realise im just losing money left right and centre.


Id love to mine all my own stuff, but reckon ill be buying crappy ore and metal at 2cpu and good steel for 5-10cpu until I can get sorted with harvesters.


It all really depends on how much profit you are making with your sales as to whether you mine or buy I think.





____________________________________
Frenzi / Armourer
Cancelled due to the 'NGE'
They destroyed the game we love

Niklesnitz
Wed May 05, 2004 6:49 am
#4

I mine and I buy. As you were saying, I don't have enough lots by myself to bring in all that I need. I havea miner that has been working for me sincegame start who brings me ore and has charged me 2cpu the whole time. I also have a friend in my guild who mines lots of ore for me at 1cpu. So what I do is just mine the grind metal and high ql metals I need as well as the high ql ore and the lube, gases....and whatever else.





Holosim - Master Architect of Flurry
Emee
- Gunslinger of Flurry


Come see the market of New Freeport, Naboo - Flurry

Just a Hop, Skip and a Jump from the Shuttleport


Frenzi
Wed May 05, 2004 6:55 am
#5

Hmmm, theres a good idea...mine the high quality steel etc, and 2cpu for the crappy stuff.


What a cunning plan, lucky I didnt have to rely on my own brain to realise that.





____________________________________
Frenzi / Armourer
Cancelled due to the 'NGE'
They destroyed the game we love

Dvnce
Wed May 05, 2004 8:32 am
#6

I buy about 95% of my resources.. I usually mine fusion .. gas.. or chems.. and buy the rest..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Cafa
Wed May 05, 2004 9:34 am
#7


The problem with buying is inflation. People don't approach this game from a market point of view, they are all impule buyers and SELLERS for upwards of 90% of the populace. So if they see you'll buy for 2 cpu the next week the price is 2.5, then 3, then 4.


NOT A SINGLE ONE of the supposed ore suppliers on Tempest has lasted 1 month, ever. Attention spans are always on the latest "in" fad.


Architects who stay the course and PRODUCE have to find means of production that is regular. The sheer volume of materials needed for large scale runs boggles the mind. I used more resources in a 300 heavy mineral run yesterday than ALL OTHER crafters use in a month or more, or ever in most cases. The only way I see this happening is guild cooperation or being damn lucky to sell the expensive stuff all the time, or fields. I chose guild and fields cuz they are more realistic.


Fivo Asia



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Dvnce
Wed May 05, 2004 10:30 am
#8






Cafa wrote:


The problem with buying is inflation. People don't approach this game from a market point of view, they are all impule buyers and SELLERS for upwards of 90% of the populace. So if they see you'll buy for 2 cpu the next week the price is 2.5, then 3, then 4.


NOT A SINGLE ONE of the supposed ore suppliers on Tempest has lasted 1 month, ever. Attention spans are always on the latest "in" fad.


Architects who stay the course and PRODUCE have to find means of production that is regular. The sheer volume of materials needed for large scale runs boggles the mind. I used more resources in a 300 heavy mineral run yesterday than ALL OTHER crafters use in a month or more, or ever in most cases. The only way I see this happening is guild cooperation or being damn lucky to sell the expensive stuff all the time, or fields. I chose guild and fields cuz they are more realistic.


Fivo Asia







I am buying millions of resources a week.. people know this... I get offers every day to buy from different people and they are all lower than market average..


If you are willing to be reliable an a certain amount a week people who are commited to mining resources will not mess with the prices.. it is so much easier to relly on the guy who you know will pay 2 cpu.. then mess with trying to find somone that will pay 2.25 ....


My people know.. they dont even have to ask .. I have a drop station vendor.. they go put whatever at a price we agreed on or lower.. and know I will buy it within 24 hours.. saves them time to go do other things than having to spam at coronet..






Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Huntercrom
Wed May 05, 2004 10:46 am
#9

Due to the fact that my Architect is semi-retired, he's the chief builder for our city and that's about it now, I don't have to worry about how many resources I keep in stock. I don't build for just anyone, so, I can take my time and stock up on resources. Currently, I have over 4 million units of steel, 2 Million of which is meant more for weapon crafters than an architect, but I can still use it with great results.


As for purchasing resources over having your own harvesters, if it works, and you make good money, why not do it that way? I know in the early running of my architectual career, I had no choice but to go that route, I bought at 2 cpu and sold at 3 to 3.5 cpu, dependant of course as to the size of the order. After a while, I was able to keep up with supply vs. demand, due to the fact I have 2 accounts, plus my wife having 1 and then members of the guild my alt is associated with offering lots to me, it was simple to keep the resources flowing. For me, knowing that I was paying less than .5 cpu for the resources, I was able to sell my items at a higher return to me. It kept my prices a little lower than most, which kept me in business longer. However, rather than to push the new 'lights' and such, and the fact that our server seems to be one of the lowest populated, there isn't a need for so many architects anymore, so, I went into retirement.


It's all a matter of perspective and what benefits you the most. It actually helps your economy to purchase from resource brokers, it keeps them in business and let's you have the choice of what you are buying and you can control how much you need and when you need it. So, it's a good deal for you and it in turn works out well to your customer base. So I say, don't feel alone, feel like you are doing a bigger service to everyone by doing the things that you do.






Darchette Sales: New Vendor Locations

On Naboo, Just outside of Moenia to the North.

Sales hall located: 4106, -2705

All sales are final.
Quaich
Wed May 05, 2004 11:02 am
#10

I've just recently bcome master architect. I've been mining my own resources (usually two heavy's constantly getting ore and two more getting random metals and such. I buy all of my chem. (I haven't really needed that much yet) and I buy a lot of low quality materials to make walls (I usually won't spend more than 2 cpu on this stuff). Then I run three high capacity flora farms and one moisture vaporator. I sell all of the resources from the flora farms and I take two down whenever I need to use the factory. (I try to do big runs of things I will need all at once, so that I can redeed the factory and run harvestors for at least a week at a time). That keeps me with enough cash flow to buy resources should I need them. I usually don't actually produce big items unless I get orders and I keep my vendor stocked with one or two of every item I can craft. However, the bulk of my non-architect money comes from selling the flora resources.


Its been working so far. We'll see if it continues to work as I start to get more and more orders!



In Game: QUAICH VIGNERON
Server: VALCYN
Bandola
Wed May 05, 2004 11:54 am
#11






Dvnce wrote:





Cafa wrote:


The problem with buying is inflation. People don't approach this game from a market point of view, they are all impule buyers and SELLERS for upwards of 90% of the populace. So if they see you'll buy for 2 cpu the next week the price is 2.5, then 3, then 4.


NOT A SINGLE ONE of the supposed ore suppliers on Tempest has lasted 1 month, ever. Attention spans are always on the latest "in" fad.


Architects who stay the course and PRODUCE have to find means of production that is regular. The sheer volume of materials needed for large scale runs boggles the mind. I used more resources in a 300 heavy mineral run yesterday than ALL OTHER crafters use in a month or more, or ever in most cases. The only way I see this happening is guild cooperation or being damn lucky to sell the expensive stuff all the time, or fields. I chose guild and fields cuz they are more realistic.


Fivo Asia







I am buying millions of resources a week.. people know this... I get offers every day to buy from different people and they are all lower than market average..


If you are willing to be reliable an a certain amount a week people who are commited to mining resources will not mess with the prices.. it is so much easier to relly on the guy who you know will pay 2 cpu.. then mess with trying to find somone that will pay 2.25 ....


My people know.. they dont even have to ask .. I have a drop station vendor.. they go put whatever at a price we agreed on or lower.. and know I will buy it within 24 hours.. saves them time to go do other things than having to spam at coronet..






I don't have the same advantages Dvnce enjoys, but I do have a good regular supplier for all minerals chems etc., I also keep my eye open on the trade forums and regularly snap up bargains in bulk, I do not mess about, if the guy has 10 mill of something to shift I make an offer for the whole lot, I usually manage to get a decent price, I don't mind the outlay, in fact I rather benefit as I can bide my time looking for the next bargain, knowing I have enough stock to see me through. Of course this approach is not without risks, I once bought 8 million units of ore at a great price for that time only to see the price plummett a couple of days later.





__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Dvnce
Wed May 05, 2004 2:49 pm
#12

you know .. I started by making commitments to buy 1 mil units from a guy every week.. no matter what..


If I didnt use it.. I sold it.. to pay for the next week.. If I paid 2.0 I sold it for 2.1 or 2.2 on the stuff I didnt use.. You would be suprised especially if you are trusted on you server how many people would sign on for a gauranteed 2 mil a week ..






Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

BoberFett
Wed May 05, 2004 3:23 pm
#13


Not everyone has 200+ lots from multiple accounts and cross server trades.


I've always purchased my bulk ore and metal, and often lube oil. I couldn't harvest enough to produce as many goods as I want. Buying it from dedicated resource dealers lets me buy in massive quantities and do full runs of walls. This let me stock my vendor with over 300 heavy harvesters at one point. Something I never would have done using my lots alone.


I prefer to use my lots to go for high quality materials or materials that are harder to find on vendors such as reactive gas. Far better to use my limited lots to harvest stuff that would otherwise cost me 5 or more creds per unit and buy the stuff for 3, rather than the other way around.
Page 1 of 3
Previous Next