Architect Archive
Thread: That's an awfull lot of ore..
sour_lukey wrote:
Make Wall Modules to start with. And the fastest way to get the ore is to obviously buy it. You can get it for 1cpu now. Otherwise find yourself a nice 70-90% ore spot and shove 3 or 4 heavies onto it. Over on bria I only have 3 heavies, and I get around 70-100k ore a day. Enough for me.
Uhh do Bria get better ore spawns than other servers?? 76% is the highest i have ever seen, and that was in the middle of a city
Grisbilen wrote:
sour_lukey wrote:
Make Wall Modules to start with. And the fastest way to get the ore is to obviously buy it. You can get it for 1cpu now. Otherwise find yourself a nice 70-90% ore spot and shove 3 or 4 heavies onto it. Over on bria I only have 3 heavies, and I get around 70-100k ore a day. Enough for me.
Uhh do Bria get better ore spawns than other servers?? 76% is the highest i have ever seen, and that was in the middle of a city
No, Bria gets the worst spawns of all servers, and as the most populated server it has the lowest resource
Didriken wrote:
I just mastered artisan today, and with that went all my money for resources.
Now i understand that i need about 300k gemstone and 6-800k ore.
I got the gemstone covered, but how can i get that much ore as fast as possible?
And, i cant make statue heads until i get contruction 1, what is the cheapest/best alternative to
grind until then?
Even on a 100% spot, three BER14 mineral harvesters will gather 60480 resources per day. You're full of crap.
sour_lukey wrote:
Make Wall Modules to start with. And the fastest way to get the ore is to obviously buy it. You can get it for 1cpu now. Otherwise find yourself a nice 70-90% ore spot and shove 3 or 4 heavies onto it. Over on bria I only have 3 heavies, and I get around 70-100k ore a day. Enough for me.
sour_lukey wrote:
Make Wall Modules to start with. And the fastest way to get the ore is to obviously buy it. You can get it for 1cpu now. Otherwise find yourself a nice 70-90% ore spot and shove 3 or 4 heavies onto it. Over on bria I only have 3 heavies, and I get around 70-100k ore a day. Enough for me.
Yeah those 90% ore spots are pretty sweet. Every now and then though there is a kryat dragon right over the 98% spot, which of course I must have, so I pull out my cdef pistol and one shot the thing. Gets them every time and the area is clear to place harvesters.
BoberFett wrote:
Even on a 100% spot, three BER14 mineral harvesters will gather 60480 resources per day. You're full of crap.
sour_lukey wrote:
Make Wall Modules to start with. And the fastest way to get the ore is to obviously buy it. You can get it for 1cpu now. Otherwise find yourself a nice 70-90% ore spot and shove 3 or 4 heavies onto it. Over on bria I only have 3 heavies, and I get around 70-100k ore a day. Enough for me.
Thanks, just saved me a post
I was complaining about non-craftable furniture again, and my friendasked "Are all of the remaining architects as bitter and as pissy as you?"
I thought about this forum.
"Yhea" I said. "Pretty much."
l33thaxx0rnam3 wrote:
I was complaining about non-craftable furniture again, and my friendasked "Are all of the remaining architects as bitter and as pissy as you?"
I thought about this forum.
"Yhea" I said. "Pretty much."
Bandola,
I'll probably price a bit higher than that - but to be honest, haven't really nailed down my pricing strategy yet. I'm just finalizing mymini-mall and have decided recently to save upand make a run of harvesters. (I only hit Master a few weeks ago). A price variance of 10-20K isn't the issue to be honest - it's the <3 cpu idiocy I was commenting on. My focus has been on higher margin products and have been doing quite well (purposely avoiding making Harvesters).
I'm determined to price based on a reasonable cpu return with the assumption that I had to buy all my resources - including HQ - whether I buy them or mine them. Plus, compare that to what kind of revenue a person buying my harvester will get.
By the way, I know very well that this will most likely fail. Call it my lone-wolf effort of flipping the bird to the yahoos. ![]()
Sevardos wrote:
...
Has it always been this way?...
Yes. Pretty much. I think within 2 days after the first 2 architects pulled themselves out of the primorial ooze one of them undercut the other by 50%.
My 'Generic Architect Debate' thread is already 8 months old and it was going on well before that...
http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=21646