Weaponsmith Archive
Thread: Question on the making of a Power Hammer
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ThreeWinds
Fri Sep 16, 2005 1:16 pm
#1
I want to have made a High Damage/Low SAC Power Hammer
If I have the following
Red Cubes -12 (How many do I need)
Geo Solidifying Agent +21 to 22 Dam (How many do I need)
What could it be made into max Damage wise and SAC wise (Without Slicing)
Thanks 
Bria Server
Message Edited by ThreeWinds on 09-16-2005 04:17 PM
CorenLanra
Fri Sep 16, 2005 1:18 pm
#2
Questions like this make me want to redo my weapon builder php program...
It should be over 1000 dmg and high 80's SAC if experimented right. Kregi can probably give you a better estimate.
It should be over 1000 dmg and high 80's SAC if experimented right. Kregi can probably give you a better estimate.
ThreeWinds
Fri Sep 16, 2005 1:19 pm
#3
What could I do to gaurentee capping it? Damage wise?
And Thanks For answering me 
Message Edited by ThreeWinds on 09-16-2005 04:20 PM
CorenLanra
Fri Sep 16, 2005 3:08 pm
#4
You simply aren't going to cap a hammer using cubes. Maybe with Acklay 200+ bones maybe 250 but the SAC would be way high and slow.
Kregi
Sat Sep 17, 2005 12:48 pm
#5
On chilastra using -12 cubes and 21max agents u r looking at about 87sac 1022-1023max 2.84 speed. Thats with getting a 4 point amazing on sac initially. You then put 6 or 7 points into damage and hope for one amazing. Then put last 1 or 2 points into damage and hope for a 3rd amazing. I dont think I have made but one or2 hammers post-ws buffs but might get 86 sac and 1027-1030max now with the buffs. Resources used here are 999sr iron and/or steel and 968SR JTL borcarbitic copper. It takes 3 amazing experiments to get a similar hammer made, so having the fs experimentation line helps tremendously. Like Stettin said unless you have 250+max bones they are just not worth using. Last hammer i made using decent(pre-cu) acklay bones 172max came out to like 95sac 1031max, with a lower min damage then a geo hammer.
Message Edited by Kregi on 09-17-2005 12:51 AM
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