Weaponsmith Archive

Thread: question about berserkers

ConfusedRecruit
Fri Sep 16, 2005 4:25 pm
#1

i have a few stabilizers kicking around, and i have a boatload of reinforced casings... so, i may as well make afew weapons that may be nearly useless, but are at least cool looking. what i am wondering is roughly what is the maximum damage ona berserker that has no loot enhancers (gorax shards, spider fangs, reinforced casings) in it. basically, is a weaponsmith with all the good resources made the subcomponents with capped sac,and the final with capped speed... roughly what woudl be the maximum damage? assuming that the damage cap is 887.8, what would be the damage withtou the enhancer? would it get to about 710? or is it a long way from that? i understand there will be server specific numbers, based on resources, but there must be a rough average with good stuff. anyoen got an idea? basically, i dont want to waste anycasings higher than i have to.
CorenLanra
Fri Sep 16, 2005 9:20 pm
#2

You got me confused...

What I think you are asking is what enhancer is needed to cap the dmg at 887.
My best estimate given the WS has nearly the best resources is 150dmg Gorax or Reinforced Casing.



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

flounder05
Fri Sep 16, 2005 11:37 pm
#3

A non enhanced berserker, depending upon comoponents and resources, should come out at about 720 max damage.



CROSYK ~ LIGHTINGRIDER
Down With Pants
- V -
ConfusedRecruit
Sat Sep 17, 2005 1:40 pm
#4

thanks guys, i'll have to make a few up with some of my lower cells. appreciate the help.
Summerflame
Sat Sep 17, 2005 1:49 pm
#5






ConfusedRecruit wrote:

thanks guys, i'll have to make a few up with some of my lower cells. appreciate the help.






Beserkers takes Casings not Cells



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



ConfusedRecruit
Sat Sep 17, 2005 1:56 pm
#6

yeah, i know, check my first post, i have it right in there, just wanted to thank the people who helped, and i guess i was in a hurry.
Summerflame
Sat Sep 17, 2005 4:40 pm
#7






ConfusedRecruit wrote:
yeah, i know, check my first post, i have it right in there, just wanted to thank the people who helped, and i guess i was in a hurry.





Sry wasnt my intention to use a knowit-all attitude was merely to inform you before you went ahead and used credits on the wrong enhancers



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



ConfusedRecruit
Sat Sep 17, 2005 5:01 pm
#8

it's ok, no worries. i have a feeling you couldn't get your money back out of these if you bought the parts could you? doesnt the fallan hyper rifle or whatever it is called sell for around a mil (ballpark), and have better stats? will people actually pay more than that for a berserker now that the damage is not so hot? i just have a bunch of casings around, and there are only so many fwg5's you can make, so i figured i would make a few of these up just for fun. with the cost of the casing and the stabilizer and the schematic use, you would have to sell for a pretty decent price to make a profit.
Page 1 of 1
Previous Next