Weaponsmith Archive
Thread: Geonosian Cubes
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NateKronohs
Thu Dec 09, 2004 4:35 pm
#1
hey all. I'm a bit confused as to what the white and green geonosian cubes are good for? the white ones dont even list stats and I'm completely confused as to what Integrity and Unit integrity affect.
also, what's the general benchmark for the yellow, green and red cubes? I'm not sure what minimum stats I should be looking for when I take my combat toon into the lab for loot hunting.
thanks
also, what's the general benchmark for the yellow, green and red cubes? I'm not sure what minimum stats I should be looking for when I take my combat toon into the lab for loot hunting.
thanks
Zarny
Thu Dec 09, 2004 4:46 pm
#2
Average stats:
White - None
Yellow 3%, 10 Min, 10 max
Green 5000 Integrity, 250 UI
Yellow cubes boost the max damage of Geo cores and DXR6b Rifles as well as geo sonics
Green cubes boost the condition of DXR6b Rifles, and Geo sonics however they do NOTHING for Geo cores. The number that affects condition is the UI, Integrity is used in the crafting of the RIS armor layer
White cubes offer no bonus and just fill in the slot.
White - None
Yellow 3%, 10 Min, 10 max
Green 5000 Integrity, 250 UI
Yellow cubes boost the max damage of Geo cores and DXR6b Rifles as well as geo sonics
Green cubes boost the condition of DXR6b Rifles, and Geo sonics however they do NOTHING for Geo cores. The number that affects condition is the UI, Integrity is used in the crafting of the RIS armor layer
White cubes offer no bonus and just fill in the slot.
EdOWar
Thu Dec 09, 2004 4:46 pm
#3
White cubes are 'neutral', they give no bonuses. Green cubes add condition to the weapon (but notfor Scythes, as the geo swordcores they're used in don't have a stat for condition).
The base stats are: +10/+10 min/max for yellow cubes, +250 condition for green and -4/-4/-4 HAM for red cubes.
Hope this helps.
Slim Vargo, Corbantis
Metai
Thu Dec 09, 2004 4:50 pm
#4
White cubes give no bonus', they just fill the requirement for geo cubes when called for.
Green cubes can be used to increase the condition of ranged weapons (they don't increase condition in melee weapons because they're used in the sub-components). For green cubes it's the Unit Integrity stat that gets passed to the final weapon, Integrity is for armor.
Baseline Yellow cubes are +10 to damage, and baseline Red cubes are around -6 to HAM.
For melee weapons I mainly use Yellow cubes (for scythes, hammers, etc.), and for ranged weapons I'll use Green cubes to up the condition (Geo Blasters, DXR-6b Rifles).
What a lot of weaponsmiths are looking for is groups of seven cubes, preferably Yellow or Green. This allows us to do larger runs of things like Geo Blasters, and also can be used to make two Scythes from one use of a schematic.
Hope this helps ya...
Green cubes can be used to increase the condition of ranged weapons (they don't increase condition in melee weapons because they're used in the sub-components). For green cubes it's the Unit Integrity stat that gets passed to the final weapon, Integrity is for armor.
Baseline Yellow cubes are +10 to damage, and baseline Red cubes are around -6 to HAM.
For melee weapons I mainly use Yellow cubes (for scythes, hammers, etc.), and for ranged weapons I'll use Green cubes to up the condition (Geo Blasters, DXR-6b Rifles).
What a lot of weaponsmiths are looking for is groups of seven cubes, preferably Yellow or Green. This allows us to do larger runs of things like Geo Blasters, and also can be used to make two Scythes from one use of a schematic.
Hope this helps ya...
Message Edited by Metai on 12-09-2004 02:51 PM
Ybagi
Thu Dec 09, 2004 4:53 pm
#5
Whites are place holders that will allow you to make something that requires cubes but they give no bonus, these are good if you can get a set of seven.
Green cubes increase the condition on a weapon or armour, they are great for DXR 6b rifles and sets of seven are useful for a run of geo pistols, high rated greens (400+) would be good for a Krayt geo pistol or DXR 6b rifle to make sure the weapon lasts awhile.
Red cubes;I think the base on these are 4/4/4
Yellow base are 3% 10Max 10Min base
NateKronohs
Thu Dec 09, 2004 5:00 pm
#6
ok great that definitely helps guys.. another question: what're the highest stats you've seen on the green red and yellow cubes? jsut so I can tell my fellow guildies in their helpful searches that the bases are good but also keep a particular eye out for.....
thanks!
Lofaw Modon, recent Master Weaponsmith
Purgatory's Gulch, Dantooine
Tarquinas Server
thanks!
Lofaw Modon, recent Master Weaponsmith
Purgatory's Gulch, Dantooine
Tarquinas Server
Ybagi
Thu Dec 09, 2004 5:16 pm
#7
reds I've seen as high as 7's I would think they go alot higher, I just don't see many of those
Greens I have some 412s now don't think I've ever seen any over 450
There was a thread on yellows a few months ago and I think the highest was a 29 without being exceptional
JBushesq
Thu Dec 09, 2004 7:17 pm
#8
NateKronohs wrote:
ok great that definitely helps guys.. another question: what're the highest stats you've seen on the green red and yellow cubes? jsut so I can tell my fellow guildies in their helpful searches that the bases are good but also keep a particular eye out for.....
thanks!
Lofaw Modon, recent Master Weaponsmith
Purgatory's Gulch, Dantooine
Tarquinas Server
I think I still have some high 490's green ones, and I know the best yellows i have ever had were 15 min 27 max.
NateKronohs
Thu Dec 09, 2004 7:24 pm
#9
ok one last question... on a related note, what minimum stats should I look for on a krayt tissue?
Zarny
Thu Dec 09, 2004 9:20 pm
#10
All krayt tissue is a bonus. Whatever the tissue has on it will be reflected exactly in the gun.
Base Krayt tissue is +30 Max damage, -.3 speed.
Base Krayt tissue is +30 Max damage, -.3 speed.
NateKronohs
Fri Dec 10, 2004 10:43 pm
#11
ok great, thanks! a guildie gave me a krayt tissue that had those exact stats, so I just wanted to check on that.
Ereint
Sat Dec 11, 2004 10:22 am
#12
Nevermind... I went and read some of the posts at the top of this forum, and got my answer(s). Sorry about that.
Message Edited by Ereint on 12-11-2004 01:39 PM
LlamaOnDrugs
Mon May 02, 2005 6:23 am
#13
Just looted a set of 10Geonosian Cubes.
Bug or have they changed the cap? 
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