Weaponsmith Archive
Thread: Tissue prices will fall
I went to Krayt Graveyard tonight. Balance pass has been made and lvl's have increased.
Juvie Canyon Krayt Dragon = Combat Lvl 77
Canyon Krayt Dragon = Combat Lvl 78
Giant Canyon Krayt Dragon = Combat Lvl 80
Krayt Dragon Ancient = Combat Lvl 83
Did not see any Adolescents or Grands, but my guess is they are below the Ancient.
I was able to solo any Dragon 1 on 1 with my Master BH/Master Pistoleer/0440 Carbines template. Looted 5 185 -0.45 tissue and 6 168 -0.5ish. Only killed 7 or 8 Dragons.
same here, yesterday i did 10 hours worth to try to replace my gimped stockpile..managed about 30 sets of tissue mostly really nice (plus all the other goods ye get)
logged out in desert.
logged in today to take a look at the new levels. Insta aggro by level 80 giant canyon, took it down
hit a juvey/adult team at same time, a bit iffy but it could be done, easier just to pull em 1 at a time.
didn't try an ancient, but i guess someone really comfortable with combat couuld do, and two peeps i bet could. I've only been fighting for about a day and a half, most of my time has been in front of my crafting station
but yeah solo-o-rama got bored after 10 or 12 but managed another 5 sets of tissue and a pearl (i usually delete everything else)
Message Edited by Implementor on 05-02-2005 06:16 AM
laodamas wrote:Did not see any Adolescents or Grands, but my guess is they are below the Ancient.
Adolescants are CL77 & Grands are CL83, same as Ancients.
Neither seem to drop loot.
yeah adolescants and grands never dropped a thing for me
i did get an SEA off an ancient but it looked like a red crystal...did they change the graphic?
Thing i found is that a 1 or 2 minute fight now is MORE boring than a 20 or 30 minute fight pre-CU with or without a group...*sigh* ifind combat terribly disappointing.
Implementor wrote:Thing i found is that a 1 or 2 minute fight now is MORE boring than a 20 or 30 minute fight pre-CU with or without a group...*sigh* ifind combat terribly disappointing.
You must be joking right,
You know how boring it was to take down a ancient with 2 rifleman and a swordsman?
It still took 30minutes atleast, pressing the same button all over again.
Now we had it down in 3minutes with 2 guys pressing more 3 different buttons.
Maybe they could increase its health by alot more.
But hey they are still tuning the game. Should expect a patch in the future regarding this.
KillerRabbit wrote:
Implementor wrote:
Thing i found is that a 1 or 2 minute fight now is MORE boring than a 20 or 30 minute fight pre-CU with or without a group...*sigh* ifind combat terribly disappointing.
You must be joking right,
You know how boring it was to take down a ancient with 2 rifleman and a swordsman?
It still took 30minutes atleast, pressing the same button all over again.
Now we had it down in 3minutes with 2 guys pressing more 3 different buttons.
Maybe they could increase its health by alot more.
But hey they are still tuning the game. Should expect a patch in the future regarding this.
U have got to be kidding me standing still shooting for 7 - 14 min depending on the krayt is more fun than 1-2 min of moving and fighting? (rifles). In my opinion fighting krayts is more fun now. No more engage a krayt hit a macro go for coffee and come back to maybe get some loot. Now if only weapon caps where removed so that we can start making "capitalist" weapons again instead of the "commie all are equal under the sun" kind we are crafting now, the CU might be not that bad after all....Nemis