Weaponsmith Archive

Thread: 19% base experimentation = .....884 max flamer?

Omass
Sun Jun 06, 2004 8:29 am
#1

My resources suck yet I'm making pretty good flamers, whats up with this?



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Koaso, President of -Kosas- Hunting & Weaponry.
Omass
Sun Jun 06, 2004 9:05 am
#2

w00h00, got a 35% damage on it, 5.1 658-1193 now



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Koaso, President of -Kosas- Hunting & Weaponry.
LLJK_Griz
Sun Jun 06, 2004 9:13 am
#3

Sounds like the 1-in-1000 super weapon bug. I had it on a laser rifle once and that got an extra 20-something damage, so that'd translate to +40-something on FT since they have about twice the max damage of a laser rifle. Hope you made a schematic, cos it'll be months before you get that bug again.


Don't use stocks on FT, the delay multipliers on their specials are horribly slow, and a speed-sliced unstocked FT will do a lot more damage per second than a damage-sliced stocked one.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Omass
Sun Jun 06, 2004 9:14 am
#4


Um...I made a schem, then was able to make 3 more FTs with the same stats...:/

Message Edited by Omass on 06-06-2004 12:14 PM



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Koaso, President of -Kosas- Hunting & Weaponry.
Dodece
Sun Jun 06, 2004 10:52 pm
#5

If a flame thrower is anything like an llc there is a dilema speed is fine but power has its own virtue. Just depends on how you personally use the weapon. It is just that simple, and most of the high level players will agree. There is something of value in getting a supreme hit when the occassion calls for it. If you use your flamer as a first hit or desperation weapon. High damage is what you want. If you want to spam high speed is better.


Example in pvp I never use my llc unless I knock the player down, but if I get in a pinch and it looks like I am going to lose I yank it out and hit the single two. If it works to full effect even an armored opponent will feal the pinch one of these can squeeze out. I have noticed that I can three to four fold the max damage with my llc. Not sure how much a flamer multiplies but even it if it is two fold. Those extra fourty points can come in very practical.


For every person I have had ask me for a fast flamethrower someone else has asked for more power. Just my two cents.


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