Weaponsmith Archive

Thread: Someone PLEASE clear this up for me I'm soooo confused... (regarding Akxva Min)

BloodMonk
Mon Jul 12, 2004 9:54 am
#1

After killing her my friend and I looted 8 of those vibro thingies...

I've been wondering about a few things..

Does she drop different types of vibro (blade) motors and such?

Canthe motors used for the NS electrical lance also be used for VK's?

How much is a set of 8 worth?



Just trying to figure out WHAT we can exactly use these for, or even it would be better just to sell em..

My mate is holding them so I currenlty do not have the stats, but a price range would be nice.



One more very hypotetical question: I have 4 Nym vibro motors (wound: 5), I heard these are add-on, so IF I can use the NS motors we got, could I use both together in the same VK?



I hope I can finally figure out the whole axvka loot dropping situation with you guys...


Thanks


Sly



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
LordMaxx
Mon Jul 12, 2004 10:48 am
#2






BloodMonk wrote:

After killing her my friend and I looted 8 of those vibro thingies...

I've been wondering about a few things..

Does she drop different types of vibro (blade) motors and such?

Nope, Just NS vibro motors and the energy lance schematic. What differs is the stats on the motors, but mostly all are good.

Canthe motors used for the NS electrical lance also be used for VK's?

Yep can be used in any vibro weapon that takes vibro units. Alot of TKs like to put them in VKs or wait for the sometime in the future to be released Razor Knucklers where they are a required component.

How much is a set of 8 worth?

ALOT. The energy lance takes 2 ident, and many TKs will pay out the wazoo for them to make into VKs. Sets of 2 have gone for millions on my trade board, but we are an expensive galaxy...She only spawns ONCE per day, that is why they are so rare.



Just trying to figure out WHAT we can exactly use these for, or even it would be better just to sell em..

My mate is holding them so I currenlty do not have the stats, but a price range would be nice.



One more very hypotetical question: I have 4 Nym vibro motors (wound: 5), I heard these are add-on, so IF I can use the NS motors we got, could I use both together in the same VK?

No, because only one Enhancing unit can be added to a vibro unit.



I hope I can finally figure out the whole axvka loot dropping situation with you guys...


Thanks


Sly









Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
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rimalz
Mon Jul 12, 2004 10:51 am
#3

In my experience, she drops the units, she drops the Lance schem, and she drops normal garbage loot.

Yes, they can be used for VK, but it's sort of a waste (imho).

The buyer will decide the worth, and you'll agree or disagree (set a high minimum and very high buyout and let the chips fall).

They'll be necessary for the Razor Knucklers, when they're reintroduced (so I'd hang on to 'em).

The Nym motors go into the crafting of units, so no, they can't be added/combined with the Axkva units.


Remember: Vibro Units (themepark rewards, Axkva loots, ones you craft)are the final subcomponent, and go into weapons. Vibro Motors (Nym loots) are enhancements for Vibro Units, they're used in the crafting process of the Units.



Pirrov Rimalz, Lootist
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Itchybacca
Mon Jul 12, 2004 10:59 am
#4

She does drop Garbage loot, a friend got a set of 10 Normal Motors 5 less damage and .1 less speed whan what I craft.



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

BloodMonk
Mon Jul 12, 2004 11:11 am
#5

does anyone know what the stats are on crafted motors? eg. for a standard good 2.2 37-146 VK? (So I can decide if the damage increase is worth it)


I'm kinda sick and tired of being stuck with VK's with 180 -> 190 max damage....



Sly



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
Itchybacca
Mon Jul 12, 2004 11:13 am
#6

I do not remember 100% but I think they are between 35-40



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

Thuyker
Mon Jul 12, 2004 1:09 pm
#7






BloodMonk wrote:

does anyone know what the stats are on crafted motors? eg. for a standard good 2.2 37-146 VK? (So I can decide if the damage increase is worth it)


I'm kinda sick and tired of being stuck with VK's with 180 -> 190 max damage....



Sly






I use 25-37 -0.34 motors, to get 2.2 38-147 VKs.
BloodMonk
Mon Jul 12, 2004 2:12 pm
#8

Bah,I still won't be able to figure it out...

if you guys don't mind I'll post the motor stats here once I get em

Sly



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
CorenLanra
Mon Jul 12, 2004 3:44 pm
#9

advanced blade vibro 25/38 dmg, base NS unit 25/30 I think.. I have made some awesome vk's with some good NS units, approx 1.9 speed 190 damage UNSLICED.



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Reves54
Tue Jul 13, 2004 5:23 am
#10

hi,


here are the stats of the Nightsister Vibro Blade Units Sly and me looted:


8 pieces


stats:


min damage 59

max damage 61

speed -0.776

ideal range 28

special health cost 6

special mind cost 9


Any idea what these could go for a pair?
Loriena
Tue Jul 13, 2004 5:39 am
#11

The price really depends on the server that you are on: other server, other prices. Just make an 3 day auction in your Tempest Trade forum without a buyout and see what you can get. But remember that they are not "worth" what the highest (desperate?) bidder is paying you, the "normal" price would be below that. When the new vibro knuckler is introduced, prices will definately go up on these, so the best practice would really be to put them away and sell them later.
mcurran67
Tue Jul 13, 2004 5:38 pm
#12

Ok just kind of venturing a guess here:


On scylla, I currently use 22/33 -.30 vibro motors and end up with VKS of 37/146 2.2


So if they act like acklay bones where you take the stats of the weapon, subtract the stats of the vibro unit (or core in the case of other melee weapons), then add in the stats of the new component,


Should be VKS of approx 74/174, depending upon resources available on your server, and assuming it is a straight up trade out



Egghead
mcurran67
Tue Jul 13, 2004 5:43 pm
#13

To further clarify, when you add the vibro motors (loot from nyms folks) they just add that stat straight to the vibro motor.


So with my motors, if I add a nym enahncement the stats change to 22/53 -.30, and when I craft the vks, it ends up at 37/166 2.2


So I believe that the above numbers would be fairly accurate, now that I have actually thought about it some.


Personally, I would either sell off the Nightsister ones, or save them in anticipation of them being required for future weapons, and buy or loot some of the nyms ones (the base ones are +20 to max damage, have had +28 ones before) and make some vks with those instead.


Just my 2 credits


Egghead
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