Weaponsmith Archive

Thread: Experimentation points on quest schematics?

SwollTone
Tue Feb 24, 2004 6:29 pm
#1

I brought the Featherweight FWG5 schematic to a weaponsmith in my PA. When he crafted it he only got 4 experimentation points when he normally gets 10?!? Is this some kind of nerf? Are other quest schematics like that? It would be sad if full experimntation couldn't be used on any quest schematic.
Iosis
Tue Feb 24, 2004 6:35 pm
#2

Thats strange.... And he's a Master Weaponsmith?



Iosis


Master Weaponsmith/ Master Merchant/ Master Artisan





Iosis

Master Weaponsmith - Master Artisan - Master Arc.

Been a Master Weaponsmith of over 9 months and still not tired of it..
WerrtZer
Tue Feb 24, 2004 6:38 pm
#3

You sure this wasn't just the amount of boxes he got to throw his points into?


The crappy metals involved in this gun mean you can't get it as highly experimented as the normal FWG and so have to throw remaining points into range/cond/HAM.






Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
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