Weaponsmith Archive

Thread: Weapon Stock component bug a further analysis

EEMAN
Sat Nov 01, 2003 11:07 am
#1

beyond the fact that these add lots of hams and slow the stupid weapon down a lot I believe theres also a resource bug with the component as well that could actually be what is keeping us from getting speed down to 0


I finally got some good corellian hard wood w/ SR around 700 so I kept working on the perfect schematic. I even tried with some older hard wood when it dawned on me...


All the stats are SR 10% according to the schematic


we all are used to seeing things like 18% on everything BUT damage.. it was always at 8%. I had assumed it was a similar bug to the projectile barrels since all the other stats came out 18% and therefore this one should too since its also SR 10% according to the schematic. With this new wood everything came out 19% except damage again.. only this time its 9% not 8% so not the exact same bug.


noticewhen everything is 18% damage is 8%


and when everything is 19% damage is 9%


I think theres a placeholder bug maybe and thats costing us a lot of starting stats at 9% starting im seeing this stock after about 15 attempts at all greats...



min 33


max 33


speed 0.298


wound 10


range 10


hams 28/28/28



Im certain that if i started in damage at 19% as it SHOULD be according to the schematic This would be closer to 50 50 spd 0





Omosack
Master Weaponsmith
Master Shipwright
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