Weaponsmith Archive

Thread: question on making krayt dx2?

Neclonmite
Sun Nov 02, 2003 9:05 pm
#1

Since it takes 4 power handlers and you need 5 tissues (1 for schem 4 for the power handlers) do the benefits of the krayt tissues on the power handlers stack? or is teh end benefit to the gun the equivilent of the end benefit to guns that just take 1 tissue? +30 max, -.3 dlay?



-Neclon (Rodian) Galaxy of Bria - Master Weaponsmith - Master Merchant - Master Artisan

-Neclon (Slave of the Holocron) Galaxy of Gorath - Desolation Peake
Mastered So Far:
Artisan | Smuggler | Pistoleer | Bio Engineer | Scout | Marksman | Brawler
Image Designer | Entertainer | Medic | Teras Kasi Artist | Fencer | Swordsman
Pikeman | Squad Leader | Weaponsmith | Architect
EEMAN
Sun Nov 02, 2003 9:18 pm
#2

that is correct, definitely not worth it in my opinion. Now if they fix the replublic blaster and give it to us pistoleers then it would take 3 tissues for that weapon (a marked improvement over 5)



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
Williben
Sun Nov 02, 2003 9:21 pm
#3

power from multiple components like krayt blaster power handlers do not stack.




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Williben, Master Droid Engineer, Chilastra

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Anafi, Master Doctor, Naritus
Neclonmite
Sun Nov 02, 2003 10:04 pm
#4

Man it sounds to me like they got the schematic for scatter pistol and Dx2 reversed. You could understand why a pistol shooting multiple barrels needed 4 power handlers.


But to have the scatter be so much more powerful in adiition to easier to make seems goofy.




-Neclon (Rodian) Galaxy of Bria - Master Weaponsmith - Master Merchant - Master Artisan

-Neclon (Slave of the Holocron) Galaxy of Gorath - Desolation Peake
Mastered So Far:
Artisan | Smuggler | Pistoleer | Bio Engineer | Scout | Marksman | Brawler
Image Designer | Entertainer | Medic | Teras Kasi Artist | Fencer | Swordsman
Pikeman | Squad Leader | Weaponsmith | Architect
SWBarker12
Sun Nov 02, 2003 10:16 pm
#5

Yeah, I heard its 11 tissues for the T21, thats **edit**in impossible. My laser carbine takes 3 I think.





Nerf Jedi

Player Character Jedi=The Downfall of SWG

**Edited by Jeassa on 06-22-04**

Neclonmite
Sun Nov 02, 2003 11:02 pm
#6

Well considering they recently capped the number of tissues that can drop at 10 yes it is impossible anymore. So much for THINKING before you nerf something.



-Neclon (Rodian) Galaxy of Bria - Master Weaponsmith - Master Merchant - Master Artisan

-Neclon (Slave of the Holocron) Galaxy of Gorath - Desolation Peake
Mastered So Far:
Artisan | Smuggler | Pistoleer | Bio Engineer | Scout | Marksman | Brawler
Image Designer | Entertainer | Medic | Teras Kasi Artist | Fencer | Swordsman
Pikeman | Squad Leader | Weaponsmith | Architect
EasyMcRhinopants
Mon Nov 03, 2003 12:18 am
#7

Last night I looted ELEVEN krayt tissues from a giant krayt (+82's also, not bad). So a krayt T21 is still feasible.


I did have my favorite smith make a krayt dx2 for me. It's kind of a nice little boost, since the DX2 had good min, but crappy max damage. Kind of inefficient use of the tissues, but it's still an improvement.

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