Weaponsmith Archive

Thread: What do you look for when buying materials?

Jerele
Tue Mar 09, 2004 6:09 pm
#1

g




::Jerele Boh::

Master Rifleman Master Swordsman
:::.::.MONKS.::.:::

allas1
Tue Mar 09, 2004 6:17 pm
#2

well that depends on what u are crafting... for example if ur making a wep scope then the only requirements to make a good scope is Overall Quality so look for materials it asks for with high OQ thats really the only stat u need high the rest wont affect it... but not all components and weps ask for OQ most of the weps will ask u for OQ and conductivity, or some will ask for shock resitance and unity toughness... the best way is to check the list below the ingrediants used, it will tell u which stats u need and what the % of importance it uses. well good luck with ur crafting and have fun
Jerele
Tue Mar 09, 2004 6:22 pm
#3

Well the problem is im no a Weaponsmith. Im just buying materials. Say for the parts of RIFLES, what do I need. What kind of materials do I need like Iron or what. I have high UT bone, cani use taht?




::Jerele Boh::

Master Rifleman Master Swordsman
:::.::.MONKS.::.:::

allas1
Tue Mar 09, 2004 6:32 pm
#4

no unfortuanatly u cant use bone organic materials are useless for weps but for what rilfe r u trying to gather materials?? well whatever it is most of them will need 3 slots to fill up but if u can find iron with high Condactivity and OQ then ur set u can use the iron in all 3 slots but if u only have steel with high Condactivity and OQ u can only fill 2 slots so taht leaves u with 1 slot empty which u will need to find iron for even if its not so good the steel with compensate for the 1 slot of iron but if u only have some non ferrous with high OQ and condactivity then ur in a bit of a pinch that single slot wont b enough to compensate for the other 2 mediocre slots... but the most important stats u need to look for are condactivity and OQ look for those in the 800's or more and u'll b fine
stryfex03
Tue Mar 09, 2004 6:33 pm
#5

No. We don't use bones.


Ranged weapons need CD and OQ, but some, like the Tusken Rifle, needs Projectile Feed Mechanism (which needs UT), and Projectile Rifle Barrel (which needs HR and SR).
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