Weaponsmith Archive
Thread: Crafting stations + city bonus
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john_p
Thu Jun 10, 2004 3:43 am
#1
Can anyone give me the definitive on how the crafting station, crafting tool and city specialisations affect the crafting process?
I have a +15 crafting tool. I assume this is the highest?
I have the choice of using the +40 station in my house, a +44.5 station in my guild hall, or in another city (that is a Research Center) a +40 station.
For one-off weapons, scythes etc, would I be better off traveling to the Research Center? What about for factory run schematics (where I will keep trying to get the best possible)
TIA
mrtim
Thu Jun 10, 2004 4:49 am
#2
i saw a fantasic analysis of experimentation rates somewhere with 100 attempts in different cities & with different tools (could be on swgcraft.com) - appologies to the author for not remembering your name because you did a great job - what i remember most out of it was that a town with an assemblybonus gave a 4 times less chance of a crit faliure and a 4 times greater of a amazing success .
always use max tools and stations as a matter of course anyways. 
hope this helps
smork
Thu Jun 10, 2004 5:08 am
#3
Yeah I know the thread mrtim mentioned as well. Good luck figuring out a search that uses assembly and/or experiment without pulling up every thread ever posted here. hehe
Anyway I do all of my crafting in a manufacturing center (the one with assembly bonus), I'd rather avoid crit fails on combine regardless of what I'm building.
Anyway I do all of my crafting in a manufacturing center (the one with assembly bonus), I'd rather avoid crit fails on combine regardless of what I'm building.
EEMAN
Thu Jun 10, 2004 6:10 am
#4
smork wrote:
Yeah I know the thread mrtim mentioned as well. Good luck figuring out a search that uses assembly and/or experiment without pulling up every thread ever posted here. hehe
Anyway I do all of my crafting in a manufacturing center (the one with assembly bonus), I'd rather avoid crit fails on combine regardless of what I'm building.
I have not crit failed on assembly in quite some time once I discovered Pyollian Cake thats been Bioengineered.If its really important (like a custom build w/ looted components) Bioengineered Bespin Port is something you own as well. This will save you a lot of aggrevation 
Cordalis
Thu Jun 10, 2004 4:07 pm
#5
I craft on a 43+ ina Research Center....ever since we got the Research Center I've had far far far far far less failures.
smork
Thu Jun 10, 2004 5:01 pm
#6
EEMAN wrote:
I have not crit failed on assembly in quite some time once I discovered Pyollian Cake thats been Bioengineered.If its really important (like a custom build w/ looted components) Bioengineered Bespin Port is something you own as well. This will save you a lot of aggrevation
Actually I don't craft anything without pyol and bespin. But you will crit fail eventually, it happens. And I just realized the mayor of my city changed it to a Research center from a manufacturing center. There goes the assembly bonus, the only reason I moved there because I'd rather get a crit fail on exp than on assembly. 
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