Weaponsmith Archive

Thread: Bonuses for Repairing?

DroidDropper
Sat Nov 29, 2003 11:57 am
#1

ONCE AND FOR ALL



i wanna know if a master weaponsmith (which i am), has some kind of bonus when repairng weapons, or is it just the same as anyone else reapiring it.



im not refering to who MAKES it, im asking who is the best at REPAIRING, can WS repair better than a normal non-WS



and same question for armor repairing and armorsmiths too



HELP!?!?, THANKS




Valentina Versace
Master Tailor
Master Image Designer
(Retired Buff Bot)

DroidDropper
Sat Nov 29, 2003 12:53 pm
#2

and only master artisans can make repair tools the best, right?



Valentina Versace
Master Tailor
Master Image Designer
(Retired Buff Bot)

NarsShizah
Sun Nov 30, 2003 1:06 am
#3

ur r right about master artisan making the best repair tool..


but WHAT bonus??? i m a master WS and have a +3 repair tape on (like that made any diff) and i failed on 2 krayt lasers.. good thing they were personal arms ...


the tool i used was crafted myself at 94.5% eff.... so seriously... what bonus?




Nars Shizah



ITS JUST A BLOODY GAME PEOPLE!!!!
DroidDropper
Sun Nov 30, 2003 1:09 am
#4

well occording to this post....


http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=24262


most people think there is a bonus to being a WS and repairing




Valentina Versace
Master Tailor
Master Image Designer
(Retired Buff Bot)

Terristen
Fri Jun 11, 2004 7:44 am
#5


The system is supposed to make WS repairs more effective. Evidence to this is found in the skills list and the fact that the WS toolkit has +weapon repair mods. That's the good news.


The bad news is that currently the general consensus is that weapon repair is broken, and broken horribly. I personally have +6 weapon repair mods and use only 100% repair tools and have not had a fully successful repair in 2 months. It's to the point that I actually refuse to repair anyone elses weapons since I know I will do massive damage to the max cond. Yesterday in fact, I repaired my own Krayt enhanced DXR6b and reduced the already too low (are you listening devs?) max condition by half.





                ++++++++     
"++++++++: !++++: :+++. +++++++++"
."++++-. :++++: +++++ .-++++".
.++++ +++++! !++++ ++++.
-+++: :++++++++++++++++++: :+++-
-++ ++++++++++++++++++++++ ++-
-+".+++++- +++++ "+-
.-.+++++. :++++.-.
"++++++++++++- -++++++++++++"
:::::" ":::::
:+++++++++~~....~~+++++++++:
.!:++++++++++++++:!.

Itchybacca
Fri Jun 11, 2004 7:48 am
#6

Weapon Repair Tapes do nothing.

and since Publish I think 6 or 7 repairs have been broken. I've noticed a HUGE shift in repair rates since either of those publishes. PErsonally I think it was done on purpose to get rid of the PreNerf weapons.

I went form a 3% total failure rate to 20% total failure, and repairs that succeed always lose 100-200 condition instead og the 24-50 I used to lose on the best repair.



--------------------------------------------------------------------------------------------------------
-Tuckiee MasterBounty Hunter/Carbineer

Tormstrooper
Fri Jun 11, 2004 8:11 am
#7

Have tried an experiment with a friend of mine that's a MR/MCH (and I'm a MArt/MWS). I was wearing my WS Toolkit (+5 to Weapon Repair) while he was without repair bonuses. His success rate on repairs FAR exceeded mine. He is either one lucky Wookie, or the repair skills are FUBARed...



Ekiw Aloge (Tempest) - TKM/Master Medic/Master Doctor
Neswyk Rodamik (Gorath) - Master Wanderer
ZeroRyouko
Sat Jun 12, 2004 12:18 am
#8


Aside from the massive condition reduction everone has been getting, I've actuallyhadmuch better luck doing repairsafter getting a total+11 bonus to weapon repair from CAs.


I haven't had one critical failure since I got the +11two months ago, althoughnearly all of themlost condition. I'm also a Master Weaponsmith and always do the repair next to my +42 crafting station. I don't know if that plays a role or not, but it makes me feel more secure.


Now watch me get a critical failure on the very next one after saying this. lol
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