Weaponsmith Archive

Thread: Attatchments...

ghettohobbit
Wed Mar 30, 2005 6:33 pm
#1

SEAs hate me.


first one i got was a +7 experimentation from a guildy... i made a newb mistake and put it on my toolbelt, and, of course, it overlapped. anyway i just bought another one, a +5 assembly for about 70k, (which, as i realize, is a pretty good price) and this time i put it on my ubese armor shirt... and it didn't show up.


the ca was actually +9 survival, +5 WS assembly... all i got on the shirt was the survival... and ive got no friggen clue why, so if someone could explain it to me id appreciate it.


thanks.



I supported the old system, but it didn't help. I now support working with the devs to try and make the new game something we'll enjoy.
Metai
Wed Mar 30, 2005 6:41 pm
#2

Multi-stat CA's are majorly bugged, only the highest number will stick. If there are two or more that are the highest, the first one listed will stick.



Tene
Master Weaponsmith (12pt) k Master Smuggler
Chilastra
XxThanatosxX
Wed Mar 30, 2005 6:42 pm
#3

If you put a CA/AA on an item that has the same mod all ready on it the highest of the 2 will stick.

If a CA/AA has 2 or more mods the biggest number sticks.



BOOMSTICK Inc.
(+2) Weaponsmith and (+1) Artisan goods
(-4387, 1828) Mercenary's Keep, Tatooine
If I win any auctions please deliver to the vendor at the waypoint above
IGN: Aovei
ghettohobbit
Wed Mar 30, 2005 6:52 pm
#4

thats what i needed to know, thanks


one last thing, if/when this gets fixed will the lower skill mods still work?



I supported the old system, but it didn't help. I now support working with the devs to try and make the new game something we'll enjoy.
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