Weaponsmith Archive

Thread: anyone know crafting macro

Manbush
Mon Oct 17, 2005 6:00 pm
#1

been playing on 2 years, never used a macro so call me macro noob, just wondering if anyone has a good crafting macro, my wrists are killing me:/
KanyeW3ST
Mon Oct 17, 2005 6:10 pm
#2

I dont know it but nice forum name lol




Gerran Morafi / Gaffla
I used to be a mech soldier but I didn't respect orders I had to step forward, tell them this ain't for us
living in a post-apocalyptic world morbid and horrid the secrets of the past they hoarded
now we just boarded on a futuristic spacecraft no mistakes black its ourfreedom we must take back they can't fight the force,
victory is ours once we strike the source enterprising wise men look to the horizon thinking more capitalism is the wisdom
and in prison all citizens in power with rhythm
I envision turbulence and murder since it's an everyday occurence
StarNick
Mon Oct 17, 2005 6:25 pm
#3

For grinding or just churning out generic-named components/items?

If the latter, you could use:

nextcraftingstage;
nextcraftingstage;
nextcraftingstage;
createPrototype;
createPrototype;


Then assign a UI toolbar button to a key, and whenever you've finished putting in resources, just hit the button and bam. Of course you cannot name nor experiment if you do this, but you can use this during any crafting stage.

For grinding, you could modify this to:

nextcraftingstage;
nextcraftingstage;
nextcraftingstage;
createPrototype practice no name;
createPrototype practice no name;

And it won't produce an actual item, rather using the practice feature to get the extra few xp from the item.

Now, if you want a more complex macro...one that runs multiple tools, those are tricky and really need some fine-tuning on your part.

This is an example of a 4-part macro that ran quite a few tools when I was grinding weaponsmith:


/ui action toolbarSlot00;
/pause 1.5;
/ui action defaultButton;
/pause 5.5;
/next;
/next;
/next;
/createPrototype practice no item;
/createPrototype practice no item;
/pause .5;
/ui action toolbarSlot01;
/pause 1.5;
/ui action defaultButton;
/pause 5.5;
/next;
/next;
/next;
/createPrototype practice no item;
/createPrototype practice no item;
/pause .75;
/ui action toolbarSlot02;
/pause 1.5;
/ui action defaultButton;
/pause 5.5;
/next;
/next;
/next;
/createPrototype practice no item;
/createPrototype practice no item;
/pause .5;
/ui action toolbarSlot03;
/pause 1.5;
/ui action defaultButton;
/pause 5.5;
/next;
/next;
/next;
/createPrototype practice no item;
/createPrototype practice no item;
/pause .5;
/ui action toolbarSlot04;
/pause 1.5;
/ui action defaultButton;
/pause 5.5;
/next;
/next;
/next;
/createPrototype practice no item;
/createPrototype practice no item;
/pause .5;
/macro grindcraft2;


You can of course modify the pauses to what suits you best, and have the macro repeat itself rather than go onto another macro...



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