Weaponsmith Archive

Thread: Nade and Mine enhancers question

MidianUK
Sun Oct 16, 2005 11:23 pm
#1

Ok, I know kliknik glands enhance Glop and Cryaban nades. What about the rest of the nades and of course the mines. They have slot for enhancers but I've found nothing that actuallly goes into them. Any clue would be appreciated.
GrooperNugent
Mon Oct 17, 2005 5:26 am
#2

Acklay venom goes in those same slots (but maybe on Protons?)...much more effective than Kliknik glands....don't see it around so much anymore though.



Grooper/LEEROY
*Fishstick* Weapons
-1656, 4483 Babylon, Dantooine Mining Outpost
MidianUK
Mon Oct 17, 2005 5:48 am
#3


Aye, Acklay only goes in the Glop and Cryo nades also. No luck on the Protons or Imp Det's.
ShugFlurry
Mon Oct 17, 2005 9:41 am
#4

14886 pre-cu max damage ftw!



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
Kesslan
Mon Oct 17, 2005 9:56 am
#5

Currently. The only explosives that actually have enhancers are glops and cryos. This has been a long standing issue. That pretty much just gets totally ignored by most people. (Save commandos and the few WS who actually make mines and grenades)


It's something I personally find greatly annoying. As quite frankly, without acklay venom. Most grenades are just junk. Including proton grenades (Which are a master box cert to boot). The dots suck, they hardly ever stick in some cases. (Though that issue is being adressed in the far flung future supposedly) and the min is so far off the max that half the time even though you can produce a grenade with 1500+ damage. It'll more often than not hit for around 500-600 before armor. And after armor maybe only hit for like 250 kinda thing.


Add that to the cool down timers and the only thing most of them are good for is PVE where oddly they seem to hit for max damage far more often, and dots. Of which the only useful ones are currently contained within Glops (Blind) and Cryobans (Crappy snare/attack slowdown that hardly ever sticks and lasts all of 50-10 seconds). ALl this for up to a minute or more of a cooldown timer on the grenade.





Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
Bothan Armory: -2070 -4517 Sanctuary Island - Corellia
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GrooperNugent
Mon Oct 17, 2005 11:43 am
#6

Oh, how it pains me to do this...but did you have a look at Shug's little fella?



Grooper/LEEROY
*Fishstick* Weapons
-1656, 4483 Babylon, Dantooine Mining Outpost
StrandedonEarth
Mon Oct 17, 2005 3:56 pm
#7

Unless it's changed from the last time I looked, C22's also have a slot that takes kliknik glands or acklay venom, for what it's worth.


Wow, nice glop, betcha don't want to stand too close when you throw that.






Bornov Erthumoi, 12pt (was FS) maker of Fine Melee and Ranged Weaponry
Gone on Hiatus, Clearance sale at:
Bornov's Implements of Destruction, -1130, -3050 NW of Coronet, Tempest

"Duct Tape is like The Force. It has a Light side and a Dark side and binds the Universe together"
ShugFlurry
Tue Oct 18, 2005 12:16 am
#8

AFAIK its the highest max damage in all of swg >_>



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
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