Weaponsmith Archive
Thread: Confirm: Crafting Experimentation Hot Fix
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Mor-Dan
Thu Jul 28, 2005 8:30 am
#1
Are both components and final assemblies updating during experimentation within a reasonable timeframe?
Muzz
Thu Jul 28, 2005 8:44 am
#4
Occasional small lag but it seems to have been fixed. Thank you devs forthe relatively swift fix for this.
Sneev
Thu Jul 28, 2005 9:26 am
#6
Cheer for the Dev(s) who got it working the way its supposed to, and got the quality of the resource display for each slot working correctly as well. Cheer for the resource display fix which I think is also in place.
Boo! for the Manager who set the Hotfix schedule and for whoever decided that simply not speaking to the playerbase and letting us know what was happening is a viable policy. I think there would have been a lot less grumbling if they had said to us "We know there are X and Y problems, we are going to Hotfix them, but there is also C problem which we are Hotfixing and we are waiting on C before we fix them all at once, rather than Hotfix twice" or something.
Communicating with us players would get them a lot less illwill, grumbling and save a lot of ranting on the forums. While it might garner some illwill for what they say, or what decisions they make with regards to resolving a problem, for the most part it would shut a lot of us up because we would know what was happening, when they expected it to happen, and why somethings are delayed.
For instance, its obvious that the reason Creature Handler has had to wait for fixes to a lot of their current bugs, is because the devs were developing a sweeping change/improvement (we hope) to the profession rather than simply addressing existing bugs. Thats fine, bravo for them doing that - and hopefully it makes CH better - but letting us *know* that was in the works would be a great idea - even if it gets quashed, even if they don't give any details, just saying we have someone working on a revamp to CH, so your current problems WILL be addressed we hope, stay tuned - would go a long way towards making those players who play CH happier about waiting for fixes.
Boo! for the Manager who set the Hotfix schedule and for whoever decided that simply not speaking to the playerbase and letting us know what was happening is a viable policy. I think there would have been a lot less grumbling if they had said to us "We know there are X and Y problems, we are going to Hotfix them, but there is also C problem which we are Hotfixing and we are waiting on C before we fix them all at once, rather than Hotfix twice" or something.
Communicating with us players would get them a lot less illwill, grumbling and save a lot of ranting on the forums. While it might garner some illwill for what they say, or what decisions they make with regards to resolving a problem, for the most part it would shut a lot of us up because we would know what was happening, when they expected it to happen, and why somethings are delayed.
For instance, its obvious that the reason Creature Handler has had to wait for fixes to a lot of their current bugs, is because the devs were developing a sweeping change/improvement (we hope) to the profession rather than simply addressing existing bugs. Thats fine, bravo for them doing that - and hopefully it makes CH better - but letting us *know* that was in the works would be a great idea - even if it gets quashed, even if they don't give any details, just saying we have someone working on a revamp to CH, so your current problems WILL be addressed we hope, stay tuned - would go a long way towards making those players who play CH happier about waiting for fixes.
Mor-Dan
Thu Jul 28, 2005 11:29 am
#7
Sneev wrote:
Cheer for the Dev(s) who got it working the way its supposed to, and got the quality of the resource display for each slot working correctly as well. Cheer for the resource display fix which I think is also in place.
Boo! for the Manager who set the Hotfix schedule and for whoever decided that simply not speaking to the playerbase and letting us know what was happening is a viable policy. I think there would have been a lot less grumbling if they had said to us "We know there are X and Y problems, we are going to Hotfix them, but there is also C problem which we are Hotfixing and we are waiting on C before we fix them all at once, rather than Hotfix twice" or something.
Communicating with us players would get them a lot less illwill, grumbling and save a lot of ranting on the forums. While it might garner some illwill for what they say, or what decisions they make with regards to resolving a problem, for the most part it would shut a lot of us up because we would know what was happening, when they expected it to happen, and why somethings are delayed.
For instance, its obvious that the reason Creature Handler has had to wait for fixes to a lot of their current bugs, is because the devs were developing a sweeping change/improvement (we hope) to the profession rather than simply addressing existing bugs. Thats fine, bravo for them doing that - and hopefully it makes CH better - but letting us *know* that was in the works would be a great idea - even if it gets quashed, even if they don't give any details, just saying we have someone working on a revamp to CH, so your current problems WILL be addressed we hope, stay tuned - would go a long way towards making those players who play CH happier about waiting for fixes.
i know it feels good to rant, but you have to understand this has been said about the communication channels for the last two years. do what i do: write all your nasty things down in notepad/wordpad/other writing program and make it look all nice and neat. then delete it. while it is true you will catch more flies with honey than vinegar, it has been proven that you can only catch a Tiggs with Pepsi.
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