Weaponsmith Archive
Thread: Beyond Master Weaponsmith?
- The Outdoorsman (Big Game Hunter)
- Antarian Ranger (possesses minor force resistances and abilities)
- Combat Ranger (master of guerilla warfare)
Those were just examples of ideas I had for the Ranger profession. Now that you hopefully see where I am going with this idea, I would love to see where you would like theWeaponsmith to go after achieving the title of Master Weaponsmith. Any and all input is welcome, but please try to keep it constructive.
I was hoping that with the space expansion, that weaponsmiths could make the gun portions of ships that a player could drop in and use as desired. Basically, the ship would have weapon slots to eqiup weapons. This would work well to for special armor and other possible enhancements.
Jimm
How about some sort of artillery/siege specialty? A weaponsmith elite could build some sort of large, slow-moving, siege weapon that could hit player bases, etc from long range. You'd have to defend them though, as the defenders would be well advised to send out raiding parties and the artillery would be easy to destroy by itself.
The devs would probably need to make it slow-firing though - it'd suck to have your entire base destroyed before you had a chance to do anything about it.
smithmiketx wrote:
How about some sort of artillery/siege specialty? A weaponsmith elite could build some sort of large, slow-moving, siege weapon that could hit player bases, etc from long range. You'd have to defend them though, as the defenders would be well advised to send out raiding parties and the artillery would be easy to destroy by itself.
The devs would probably need to make it slow-firing though - it'd suck to have your entire base destroyed before you had a chance to do anything about it.