Weaponsmith Archive
Thread: Which build is better in your opinion
ElectricBlue17 wrote:
I think you have to have Marksman and Brawler to get to smuggler in the first place so I don't think that combo is even possible
I am a Master Weaponsmith/Master Smuggler, and for a while I had Merchant 3/0/0/0, so it is possible. It just doesn't leave many points for much else. ![]()
Slim Vargo, Corbantis
Master Weaponsmith/Master Merchant/Master Politician 4042 (or is it 4041 I dont remember) Artisan. I really miss master artisan but luckily i have some friends who are able to make schematics I need when I need them which isnt very often.
I may jsut drop most of merchant so I can pick up master artisan again since nothing is being done with the class for a while it seems.
I do miss combat but thats why I ahve an alt. I would rahter do combat with an account noone knows so I dont get bugged constantly with tells when on a hunt with friends.
Dodece wrote:
Then you will have to deal with bad slices. You will about have to throw away weapons that get bad slices. It might be better to just sell unsliced weapons, and let the public get them sliced.
The thing about going only Slicing IV in smuggler is that your slices will cap at 29%. You'd need to be a Master Smuggler to be able to hit the 30+% slices. Of course, the problem with going Master Smuggler and Master Weaponsmith is that it doesn't leave a lot of skillpoints for much else (though you should still have enough pointsleft togo Merchant 3/0/0/0 so you get planetary advertising).
Slim Vargo, Corbantis
if you go master WS and master Smuggler (for the nice slices) you have enough SP to get merchant 3,0,0,1 which is enough to get you 3 merchants and planetary advertising.
If you wanted more merchants you could go 1,0,0,3 to get the additional vendors, then drop 1,0,0,3 nd go back to 3,0,0,1 and you get to retain your merchants (make sure you keep up the maintenance on them coz if they disapear you need to get management skills back again to place the aditional ones over 3)
its a bit cheesy cheetohs style but it works and I am sure its not been put down as an exploit ? correct me if i am wrong please
Hmm - I never thought about this combo - it looks neat. Slice your own stuff - self generating the stuff to slice - and then getting nice dosh from the weapons. And of course be able to provide a nice little service to armoursmiths on the side. Got to be the perfect combo. Better than what I've got atm M.WS/M.Artisan/Medic 1-1-1-1/Marksman 4-3-3-3/Merchant 3-0-0-2/Novice Droid(for those customisation kits).
btw I think you need Merchant 3-0-0-2 for 3 vendors (novice = npc, 0-0-0-1=+1 vendor, 0-0-0-2=+2 vendors)