Weaponsmith Archive
Thread: Top 10 Questions You Would Like Answered
I agree with 2 - Tarnak
But #1. I don't agree with, I think they have already helped the novice smith by raising the extraction rates on all extractors, with the 4BER personals you should be able to pull all the steel you will need in under a month and I don't think there is any need forsomeone seriously interestedinweaponsmith to do it any faster than that.
While I was grinding I sold C12 grenades and swords quite well on the bazaar because no one else made them, even if the stats are crap, the noob marksman or brawlers don't care because they don't know about the stats or they will only be using them for a few hours anyway.
Hmm board are messing with me today
The thing I actually wanted to post:
Why is inventory management the way it is, why when I sort my resources, close my back pack, come back later everthing is in the original illogical order, I would like to be able to sort my stuff so I can find it easily instead of having to sift through 20 "copper" to find Desh. An even better Idea might be to include the resource type in the name i.e. "Copper Desh" or "Aluminum Link-Steel".
1) Do they know that rhodium/plumbum/etc SUCKS for the various weapons and sub-components? Is this intended?
2.) The weapon scale is completely out of whack. Skill level and certifications have never been a good indicator of what weapon you should be using; some weapons lower in the tier always outperform weapons higher in the tier. When do you plan to revamp weapons so they are properly suitedfor their skillbox?
3.) Test Center is currently loaded with new weapon drops, quest rewards and schematics, but they're all looted and temporary. Are we going to see any permanent new schematics for Weaponsmith?
4.) Do you plan to bring a wider variety to damage-types to professions?
5.) When exactly do you plan for the "Weapon Rebalance of January" patch to go in?
6.) Weapon enhancements are in a state of disarray; many Weaponsmiths feel we were better off without them.What do you plan to do torebalance enhancements so they are properly suited to every weapon?
7.) Functionality Rating. Can we get a word on whether or not this number on crafting stations and kits actually works?
8.) Are any changes planned for Experimentation that would help reduce critical failures or medium 'successes' and increase greats or amazing results for masters?
9) Will they ever add droids to help improve the weapons weaponsmiths can make?
10) Will they ever add (or think about adding) bonuses to weaponsmith if that weaponsmith has skill in a weapon's usage tree? For example, if I have pisoleer skills I would get an extra bonus to the damage or speed or something for the pistols I make depending on my pistoleer skill level. This would help make the various weaponsmiths stand out from each other as they could specialize in different weapons.
RebelKnight wrote:
10) Will they ever add (or think about adding) bonuses to weaponsmith if that weaponsmith has skill in a weapon's usage tree? For example, if I have pisoleer skills I would get an extra bonus to the damage or speed or something for the pistols I make depending on my pistoleer skill level. This would help make the various weaponsmiths stand out from each other as they could specialize in different weapons.
A non-advanced scope experimented for range has lower ham and higher ideal range then an advanced scope experimented for efficiency. That seams a bit backwards.
1 very simple one:
1). Given the massive requirements for so many different resources in our profession, as well as the the fact that we MUST have our own factories, are they any plans to aid us in storing all of our resources or giving us more lots.
e.g. 2 med houses (full of resources), 2 factories, 2 mineral harvesters, 2 chem harvesters, (and I can't use genererators, i can only watch 2 mineral spawns, etc....)
Moy
My question for the list...
Why, oh why, oh WHYdo the advanced components require the absolute worst possible materials you could ever imagine?
Along with the certificates: Beam Rifles anyone?
My personal perfectionist issue: why doesn't stocks show on any other weapon than the laser rifle. Also scopes doesnt show on weapons pulled from crates I hear..
Enlil- wrote:
My personal perfectionist issue: why doesn't stocks show on any other weapon than the laser rifle.
Also shows on elite carbine. I haven't done it but I would guess EE3 and DXR6 would also show a stock.
Also scopes doesnt show on weapons pulled from crates I hear..
No customization of theweapon shows on a factory made weapon. You've been a smith over 6 months and haven't noticed that?
I'll second Rebelknights #1 Q did they really intent plumbum/rhodium/etc required for adv. components to royally suck?