Weaponsmith Archive

Thread: Question: Smuggler Pick a Slice?

Mor-Dan
Tue May 04, 2004 9:00 am
#1



Mor-Dan wrote:
Go here and vote A or B

Message Edited by Mor-Dan on 05-03-2004 04:43 PM






do you support some type of system by which a smuggler can choose what attribute they slice? please go to the link above, read the first post, then vote A or B. THANKS TO ALL THOSE WHO VOTE!



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Anian
Tue May 04, 2004 9:56 am
#2

I honestly prefer it to be random. I really do. My alt is a smuggler so that i can use him to pre-slice not all, but most of my weapons before I sell them. Now, if I smuggler could choose a slice, then slicing pre-sale would almost completely be null and void. Because you never know what a person is going to want. Most people are very high up in an elite combat class and prefer having a damage slice over a speed slice.


Well, my combat class is a Master Creature Handler and heading for Master Smuggler. Neither MCH's nor Master Smugglers get any kind of increase in pistol stats. Yes, there are new specials in the smuggler tree, but no added pistol stats. So, while my combat character will be strong, I don't have the speed mods. So, I would MUCH prefer a very low speed weapon versus a damage slice. But, I am in the minority.


I like the idea of pre-slicing weapons. And, I'd hate to even start to try to guess which type of slices people would want on their weapons. So, I'd rather just keep it random. That way, I can blanket slice everything, and sell it according to my modified damage per second formula.


Anian





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Anian Ciavaese (Naritus) - Master Artisan/Master Merchant/Master Architect
Abord Oihi (Naritus) - Master Musician/Master Doctor
** Personal Quote: "Don't play harder...play smarter" **
raygellenbeck
Wed May 05, 2004 6:45 am
#3

Here is a thought:


Allow a choice: If you let it be random, you can get up to 35% on a weap. If you CHOOSE which to slice for, your max is 20%. Every choice has to have a cost to be fair.





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Gorkin
Sat May 08, 2004 2:23 pm
#4

That is a really interesting idea krix. I think if they choose, having 25% max would be a bit more resonable. However, except for the limited schematic weapons, i bet most people would choose to gamble. It just seems to be human nature to want to take that chance for the really great slice (or maybe i just have a gambling problem) . But either way, it is a cool idea.





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