Weaponsmith Archive

Thread: What's the word on unserialized solidifying agents?

d0qtrX
Fri May 07, 2004 6:00 am
#1

Maybe SOE put the unserialized stuff in to give us WS a break once in a while


Djurkwad
Fri May 07, 2004 9:02 am
#2

Actually they already said in a different thread that they didn't do it on purpose. But it would be a nice idea if they did. I don't think it would be a big deal if occasionally you could make 250 sonic blasters instead of 30. Personally i hate the idea of serial numbers and limited use schematics anyway.
DukeMoadib
Fri May 07, 2004 10:24 am
#3






Djurkwad wrote:
Actually they already said in a different thread that they didn't do it on purpose. But it would be a nice idea if they did. I don't think it would be a big deal if occasionally you could make 250 sonic blasters instead of 30. Personally i hate the idea of serial numbers and limited use schematics anyway.



What thread? I would appreciate if you could post a link. Also, the cubes and agents in question can only obtained from one particular trash heap in the caves, they do not drop or spawn anywhere else in the caves.
Djurkwad
Fri May 07, 2004 11:13 am
#4

I went back and reread the thread about the cubes. A dev does not actually post in the thread. One of the posters contacted a dev and then posted the response.

http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=44619
JohnAdams
Fri May 07, 2004 12:49 pm
#5

I looked through a bunch of posts and found out that unserialized white cubes are bad (I already knew about Krayt tissue), but saw nothing about the goo. I have a couple of tubes that have no stats and no number. I also had a customer who wants a scythe made who had some unserialized goo. I declined it, but he was pretty confused because he didn't understand why I was afraid of it.


So the basic question is, can I use this stuff? Does it have to have a serial number? Furthermore, how do you explain to a customer that something he has legitimately looted might be considered an exploit if I use it?I had to reassure the guy that I wasn't accusing him of cheating, but I can understand why he might be confused. Any thoughts? Any wisdom from Mt. Dev?



CrazyBob - grumpy old weaponsmith
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DrkSyde
Fri May 07, 2004 12:58 pm
#6

Ok from the info I have read all Un-serialized items looted are a bug... and basically you can hand craft what you like with them and it is all good ( only using it once ) ... some have taken them and used them to make schematics of weapons calling for Cubes and thus no serial number means you have a manufacturing schematic that will take any cubes instead of specific serial #'s ( it will use any and all ) sooo this is a HUGE exploit... same thing can be applied to making Geo cores with Solids or cubes... however the only solid agents i have seen with no serial Numbers also seem to have no dmg stats either so there would be no point in using a solid agent with no stats unless ...someone was trying to exploit this bug... hopefully it will be fixxed soon... hope this helps



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Kershakk
Fri May 07, 2004 7:34 pm
#7






EdOWar wrote:

If unserialized krayt tissues are bugged, and using them to make dozens/hundreds of krayt weapons is considered an exploit, then it stands to reason that the same holds true for the cubes and solidifying agent from the Geo caves. Arguments to the contrary are nothing more than rationalizations. "Mommy said it was bad to steal cookies, but she didn't say anything about stealing cake, so stealing cake must be okay".


Though I must admit it would be nice if the devs would post something definitive on this topic.


Slim Vargo, Corbantis









Amen to that. Unserialized krayt tissues - confirmed as bad. Unserialized cubes - tenatively confirmed as bad (though seeing as Logix has posted the word on this I'd say it's gold). There is a pattern. It's bad form to keep trying to ignore the spirit of the ruling when we all know what the deal is.


As a side note, a fellow weaponsmith was making very extensive use of unserialized cubes. I have not seen said weaponsmith in 2 months now. It might bea coincidence, but theres food for thought.

EdOWar
Sat May 08, 2004 12:24 am
#8

If unserialized krayt tissues are bugged, and using them to make dozens/hundreds of krayt weapons is considered an exploit, then it stands to reason that the same holds true for the cubes and solidifying agent from the Geo caves. Arguments to the contrary are nothing more than rationalizations. "Mommy said it was bad to steal cookies, but she didn't say anything about stealing cake, so stealing cake must be okay".


Though I must admit it would be nice if the devs would post something definitive on this topic.


Slim Vargo, Corbantis


Itet
Sat May 08, 2004 9:52 am
#9

I CSR ticketed the serial-less paste, white cube and krayt. CSR responded with "...we are very sorry you are unhappy with your loot. At the next developers meeting, I will be sure to bring this up with them, as they are the only ones that can make game spanning changes..." I was highly confused. But I basically took it as "this is a planned item and is intended to be used by people that pay attention to this type of thing"


I've been shown and sent links to the reversed stats on Acklay bones that had CSR posts to them, but have yet to see anything on these.



Glawk (of Lok) Mon Cal Weaponsmith
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LLJK_Griz
Sat May 08, 2004 2:58 pm
#10

that sounds like the generic CSR form letter response to anything loot-related, i would not put any trust in that. unserialized krayt has been confirmed as an exploit, and cubes are the same as krayt. an unserialized agent would only be really useful when combined with an unserialized cube so it's not as bad as the others, but it's still an exploit.



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