Weaponsmith Archive
Thread: Pricing policy on ehanced weapons
I made it to master WS about 2 weeks ago, and been gathering qulity resources till now. I started making mostly melee weapons, and was wondering how much I should charge for weapons made with "home made" geo reinf/sword cores, 65/65 acklay bones, stuffs where I used power cubes and solidfing agent.
Do you price them depending on what you used to make the weapons, or depending on the final result only ? And how do you price them ?
Now I saw someone auctionning a graf baton that had a max dmg of 300 (dmg slice), and people were bidding some crazy prices, I belive it went for 800k !
I am completely lost about pricing items that are not made with regular resources hehe.
Also if I buy components for about 40k, I am just not going to sell the weapon for 40k, I need to make a benefit out of it, but don't know exactly how much. Should I double the price ? triple ? that's the question
I would say that has to do more with where you sit on your servers WS totem-pole.
On WH, there is a very well established WS who can sell weapons for more than double what I could sell it for with the same or very similar stats. He has been around for a long time and built a solid reputation. I myself am happy just to see5 or 6 new email notifications per day.
Personally its a fine line between making a profit and gouging your customers. One thing I have noticed is that forum auctions sometimes tend to have that Ebay-ish overzealousness in bidding. Items sell for far more than they should because people get caught up in the bidding.
One thing I have done is to simply ask people. I'll take a fresh crate of say stun batons, go to Coronet and look for fencers. I send a /tell and ask em about the stats on their baton if they have one. I will then make it clear I'm not looking to push a sale on them, but ask them, hey would a stun baton with xxx stats be worth xx credits to you? Sometimes I hear thats a great price and sometimes I hear no way.