Weaponsmith Archive

Thread: PH: min damage anomaly? great vs amazing

Summerflame
Mon Oct 03, 2005 2:32 am
#1






HoboBilly wrote:


I was recently crafting Geo Power Hammers and had (what I hope is) some kind of anomaly. I made 2 hammers back-to back with the exact same resources using the exact same methods. I want to be clear on that! Everything was the same.


1st Hammer:

6 experiment pts to SAC (Amazing success)

6 experiment pts to damage (great success)

speed: 2.84

damage: 454-969

wound: 22.33%

DPS: 250.35

SAC: 82


2nd Hammer:

6 experiment pts to SAC (Amazing success)

6 experiment pts to damage (Amazing success)

speed: 2.84

damage: 438-984

wound: 23%

DPS:250.35

SAC: 82


ok, whats up with this?? Did they have to compensate the min damage to make the DPS the same for the number of experimentation points used? I thought it was very odd that the DPS on both were identical. Is this the way amazing successes have always worked? I probably missed a thread somewhere, so please keep the flames to a minimum if this is common knowledge.

Message Edited by HoboBilly on 10-03-2005 12:20 AM



I have often experienced the exact same thing with amazing. I have no explanation, but it seems that amazings uses all point in getting the damage up high on either min or max (I have experienced the same scenario just with min dam going up real high and max damage being lower than what would be expected from amazings.)
Its quite interesting that your DPS hit the exact same number



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Mogro
Mon Oct 03, 2005 11:11 am
#2







Summerflame wrote:





HoboBilly wrote:


I was recently crafting Geo Power Hammers and had (what I hope is) some kind of anomaly. I made 2 hammers back-to back with the exact same resources using the exact same methods. I want to be clear on that! Everything was the same.


1st Hammer:

6 experiment pts to SAC (Amazing success)

6 experiment pts to damage (great success)

speed: 2.84

damage: 454-969

wound: 22.33%

DPS: 250.35

SAC: 82


2nd Hammer:

6 experiment pts to SAC (Amazing success)

6 experiment pts to damage (Amazing success)

speed: 2.84

damage: 438-984

wound: 23%

DPS:250.35

SAC: 82


ok, whats up with this?? Did they have to compensate the min damage to make the DPS the same for the number of experimentation points used? I thought it was very odd that the DPS on both were identical. Is this the way amazing successes have always worked? I probably missed a thread somewhere, so please keep the flames to a minimum if this is common knowledge.

Message Edited by HoboBilly on 10-03-2005 12:20 AM



I have often experienced the exact same thing with amazing. I have no explanation, but it seems that amazings uses all point in getting the damage up high on either min or max (I have experienced the same scenario just with min dam going up real high and max damage being lower than what would be expected from amazings.)
Its quite interesting that your DPS hit the exact same number






Its just math:


969 - 454 = 515 / 2 = 257.5 +454 = 711.5 (Average Damage)


984 - 438 = 546 / 2 = 273 + 438 = 711 (Average Damage)


Of course you could simplify this by doing Min + Max / 2

I just like to see the damage spread...


DPS calculation rounds down to nearest whole damage point:

711 / 2.84 = 250.35

Message Edited by Mogro on 10-03-2005 01:13 PM

Message Edited by Mogro on 10-03-2005 01:18 PM



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HoboBilly
Mon Oct 03, 2005 12:17 pm
#3


I was recently crafting Geo Power Hammers and had (what I hope is) some kind of anomaly. I made 2 hammers back-to back with the exact same resources using the exact same methods. I want to be clear on that! Everything was the same.


1st Hammer:

6 experiment pts to SAC (Amazing success)

6 experiment pts to damage (great success)

speed: 2.84

damage: 454-969

wound: 22.33%

DPS: 250.35

SAC: 82


2nd Hammer:

6 experiment pts to SAC (Amazing success)

6 experiment pts to damage (Amazing success)

speed: 2.84

damage: 438-984

wound: 23%

DPS:250.35

SAC: 82


ok, whats up with this?? Did they have to compensate the min damage to make the DPS the same for the number of experimentation points used? I thought it was very odd that the DPS on both were identical. Is this the way amazing successes have always worked? I probably missed a thread somewhere, so please keep the flames to a minimum if this is common knowledge.

Message Edited by HoboBilly on 10-03-2005 12:20 AM



Stven Brightleaf
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