Weaponsmith Archive
Thread: DEV'S-enough doonium and dolovite iron already!!
em - which server are you on?
resource spawns are random - some are rarer than others to create a market for them...
on corbanitis we have a fair scattr of spawns all the time..
A'ru
MasterSheep wrote:
em - which server are you on?
resource spawns are random - some are rarer than others to create a market for them...
on corbanitis we have a fair scattr of spawns all the time..
A'ru
Random is a computer science impossibility. However, you are missing the point of this person's post....
There has been what has been known as the "iron bug" in play for a rather long time. For a while only iron would spawn in numerous amounts and then maybe one steel one copper etc. except for the shipwright resources. I haven't ever noticed a developer acknowledge this as a bug, nor do I think they will. I would like to see it fixed also. Being that I dropped weaponsmith and started gathering resources, I pretty much skip over any spawn of iron because it won't sell due to the fact that there are so many irons in shift at the same time its crazy.
JeCy wrote:
have the devs ever said this was an acual bug?? in the real world or galaxie many planets have a much higher iron content than others.. ive noticed this in game too. some planets have better irons or some are more likely to have a singel rare spawn that shows up no where.. rori and dath are famous for this. i love good iron its one of the most usefull metals in the game. it should be common with out good iron people would be hurting big time
SWG is not real life. And yes it is a bug, because I remember the times before this bug
Um, yeah so I went to SWGCraft, guess I should have done that first before posting. The bug is gone. I haven't crafted in like 3 weeks, and thus haven't looked at SwgCraft for quite some time.
Don't belittle me by trying to tell me I don't know what I am talking about. I know what I am talking about, and if you weren't around for the "iron bug" then that is your own fault. As you may have seen I said resource spawns aren't truly random. Afterall it is a computer science improbability, and some would argue a logical impossibility. \
My point about SWG not being RL still follows. I hate when people offer explanations via comparison with real life. Maybe its a pet peeve, however all SWG questions can be answered with relativity to SWG and no need to bring RL into it.
Trean wrote:
There has been what has been known as the "iron bug" in play for a rather long time. For a while only iron would spawn in numerous amounts and then maybe one steel one copper etc. except for the shipwright resources. I haven't ever noticed a developer acknowledge this as a bug, nor do I think they will. I would like to see it fixed also. Being that I dropped weaponsmith and started gathering resources, I pretty much skip over any spawn of iron because it won't sell due to the fact that there are so many irons in shift at the same time its crazy.
I agree with the original poster. I do remember how resources were before the iron glut began. We had far more spawns of copper and aluminum than we do today. The "iron bug" started with the last major publish before JTL was released.
On my server we are running low on good Phrik aluminum. There isn't much Phrik to be had and the stuff that there is has a low OQ. This will eventually make it hard to make a decent adv power handler. Right now there are only two non-JTL aluminums and they are both low quality chromium.
Iron is simply crowding out the other resources and it has been for quite some time.