Weaponsmith Archive
Thread: Grind question.
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FA
Thu Jun 24, 2004 4:06 am
#1
Just started the grind a few days ago. Now I have been on break from the game for some time. When one of my crafting tools finishes making an item if another one is open it gets closed and I ususally loose resources, time. Is this a bug or a new 'feature' of the game.. ? Inquiring wrists want to know.
Redrazors
Thu Jun 24, 2004 4:35 am
#2
I get this only if I am crafting another crafting tool.
So crafting crafting tools is not a good grinder for me.
So crafting crafting tools is not a good grinder for me.
Siaro
Thu Jun 24, 2004 7:41 am
#4
I finished my grind yesterday and I had 8 tools going non-stop. Not ince did I have the problem you describe. Could it be your macro?
FA
Thu Jun 24, 2004 7:46 am
#5
Use a basic 2 macro set up
First one is just the schematic
Second is:
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;
Might just delete them and try again corrupted maybe.
FA
Thu Jun 24, 2004 8:03 am
#6
Well, went to my SWG dir and deleted the two macro files in my profile settings..
Loaded up the game and remade the crafting ones.. works fine now
YEA!
Boo to the other 20 macro's I have to redo heh.
Pheloneus
Thu Jun 24, 2004 2:28 pm
#7
i only noticed this bug when i first set up the macros, it went away pretty quickly.
Commandoruler
Thu Jun 24, 2004 11:23 pm
#8
what is the best thign to grind for WS and what resources does it take
Kellisanth
Thu Jun 24, 2004 11:32 pm
#9
Easiest: Projectile Rifle Barrels at 46u for 94xp per build.
Otherwise, the PL way is to harvest/buy a lot of Skevon, Hydron-3, Thoranium Steel, radiation and a few others to make Heavy Warheads (Expert Munitions I think, or was it advanced?). Gain about 700+ xp per build I think.
800k+ barrels to grind, or maybe a lot less with (5k or so?) warheads.
Nacoa
Fri Jun 25, 2004 7:03 am
#10
FA wrote:Use a basic 2 macro set upFirst one is just the schematicSecond is:/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;Might just delete them and try again corrupted maybe.
Your problem may be that you were near a crafting station. You need 3 /nextcraftingstage's if you're near a crafting station to get past the "experiment/prototype/schematic" dialog.
My grinding macro included 3 /next's because the extra one when not near a crafting station didn't seem to cause a problem.
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